On Apr 1, 2013, at 6:41 AM, Jacek Caban wrote:
There are still some missing features. Most notably, it lacks support
for system tray baloons.
I know; that's, like, the hardest thing to do!
Great work, though! Actually, since HTML is available everywhere, there's
little reason for me to
On 04/01/2013 07:22 AM, Ken Thomases wrote:
On Apr 1, 2013, at 6:41 AM, Jacek Caban wrote:
There are still some missing features. Most notably, it lacks support
for system tray baloons.
I know; that's, like, the hardest thing to do!
In other news, Alexandre has accepted a job at
Am 01.04.2013 14:22, schrieb Ken Thomases:
On Apr 1, 2013, at 6:41 AM, Jacek Caban wrote:
There are still some missing features. Most notably, it lacks support
for system tray baloons.
I know; that's, like, the hardest thing to do!
Great work, though! Actually, since HTML is available
Am 01.04.2013 um 16:55 schrieb André Hentschel n...@dawncrow.de:
Maybe you should continue with your work until wined3d supports webGL as
backend ;)
No, nobody will need regular d3d once all games are written in webD3D.