Last night I fixed a bug in my installer where I had accidentally
duplicated GUIDs on two different components. Luckily I caught this
before we ship, but if I had missed it, it would obviously have been a
big problem. Is there any good reason that the compiler/linker should
not warn about this?
In article [EMAIL PROTECTED],
Brent Rockwood [EMAIL PROTECTED] writes:
Last night I fixed a bug in my installer where I had accidentally
duplicated GUIDs on two different components. Luckily I caught this
before we ship, but if I had missed it, it would obviously have been a
big
Brent Rockwood wrote:
Last night I fixed a bug in my installer where I had accidentally
duplicated GUIDs on two different components. Luckily I caught this
before we ship, but if I had missed it, it would obviously have been a
big problem. Is there any good reason that the compiler/linker
Validation ICE08 catches duplicate guids within a single database. It's also a
good idea to have a tool that inventories all of your packages and does a more
holistic check similar to InstallShields Conflict Solver tool.
I think the reason this is a fairly common problem because
1)
Unfortunatly many people will just turn the validation off because they don't
know how to solve the problem and it seems to `work good enough`.
Richard [EMAIL PROTECTED] wrote:
In article [EMAIL PROTECTED],
Brent Rockwood
writes:
Last night I fixed a bug in my installer where I had
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