deconstructing julu three sections to skinstretch: 1 camera-movement limit-point collapse into catastrophic behavior 2 behavior collision from above including skin-stretch 3 analysis of skin-stretch in two movements
http://www.asondheim.org/skinstretch.mp4 years ago invented a board game in which the board squares moved independently, as well as the game pieces on them. now thinking of second life performance involving two performers and an architect: the architect constructs and transforms the performance space; the performers create psychodrama in relation to behavior collision within that space. a performer might fall off the space, be absorbed by the space, be excluded from the space. the architect is moved towards greater and greater extremes: what holds the performance in place, what dissolves it? i've contacted the potential performers, now would they use their real names. =