Re: [wsjt-devel] wsjtx-compile.sh

2014-07-11 Thread ki7mt
Hi Duro, There is a much newer version of dev-guide in SVN, but has not been posted yet to Joe's Website yet. However the Linux section is still being worked on, so would not be much help anyway. Bill may be able to give you a quick build setup for WSJT-X. I've also been working on (slowly) a

Re: [wsjt-devel] wsjtx-compile.sh

2014-07-11 Thread Bill Somerville
On 11/07/2014 21:30, Juraj Buliscak wrote: Hi DUro, This way is described in official page http://physics.princeton.edu/pulsar/K1JT/wsjtx-doc/wsjt-dev-guide.html Hmm, that has some good info but mostly out of date. The first big issue is the source has moved to a new repo because BerliOS has c

Re: [wsjt-devel] wsjtx-compile.sh

2014-07-11 Thread Juraj Buliscak
This way is described in official page http://physics.princeton.edu/pulsar/K1JT/wsjtx-doc/wsjt-dev-guide.html So, how to correctly compile wsjtx from source or where is it described? TNX, Duro, OM0XA On Pi, 2014-07-11 at 20:46 +0100, Bill Somerville wrote: > On 11/07/2014 19:47, Juraj Bulisca

Re: [wsjt-devel] wsjtx-compile.sh

2014-07-11 Thread Bill Somerville
On 11/07/2014 19:47, Juraj Buliscak wrote: > Hi. Hi Duro, > > In file: > [r4201]: branches / doc / dev-guide / scripts / wsjtx-compile.sh I'm not sure this script is the correct way to build WSJT-X. Revision number detection is handled fully by the CMake scripts and that is the preferred way to b

[wsjt-devel] wsjtx-compile.sh

2014-07-11 Thread Juraj Buliscak
Hi. In file: [r4201]: branches / doc / dev-guide / scripts / wsjtx-compile.sh Must be changed: diff wsjtx-compile_old.sh wsjtx-compile.sh 18c18 < rev_num=$(grep -i "rev=" mainwindow.cpp |awk '{print $3}') --- > rev_num=$(grep -i "rev:" mainwindow.cpp |awk '{print $4}') because in mainwind

Re: [wsjt-devel] OS X 10.9 Resize Wide Graph Window

2014-07-11 Thread Bill Somerville
On 11/07/2014 06:04, Chase Turner wrote: Hi All, Hi Chase, As I am making my way through the user guide for WSJT-X, I followed the tutorial and came across a strange bug(?): as I had to move the Wide Graph/Waterfall Window around, I found that when I resized it while examining a .WAV file,