Hi,
Dean Herington wrote:
> >> I reread Daan's original paper and found a hint that layouts need to
> >> mention each widget exactly once (though I can't find anything
> >> definitive in documentation for either wxhaskell or wxwidgets).
> >> Obeying that "rule" avoids the garbling, but I'm st
Hi, Mads,
Thanks for your very helpful reply. I'm back in business.
At 4:33 PM +0200 5/15/08, Mads Lindstrøm wrote:
>Hi Dean
>
>Dean Herington wrote:
>> Is anyone out there???
>Yes.
>
>>
>> I reread Daan's original paper and found a hint that layouts need to
>> mention each widget exactly onc
Hi, Eric,
(I wish I could have replied earlier, but this past weekend was very busy.)
Thanks to replies from you and Mads I'm back in business.
At 9:13 AM +0100 5/15/08, Eric Y. Kow wrote:
>Hi Dean,
>
>I'm very sorry nobody got back to you. Personally, I filed your message
>away in my pending q
Hi Dean
Dean Herington wrote:
> Is anyone out there???
Yes.
>
> I reread Daan's original paper and found a hint that layouts need to
> mention each widget exactly once (though I can't find anything
> definitive in documentation for either wxhaskell or wxwidgets).
> Obeying that "rule" avoids
Hi Dean,
I'm very sorry nobody got back to you. Personally, I filed your message
away in my pending queue and marked it 'reread'.
By the way, it might help to attach your examples in an easy
compile-and-run format, as I have hopefully done. It just smooths
out these discussions a little bit! :-
Is anyone out there???
I reread Daan's original paper and found a hint that layouts need to
mention each widget exactly once (though I can't find anything
definitive in documentation for either wxhaskell or wxwidgets).
Obeying that "rule" avoids the garbling, but I'm still not able
successfull
I'm using wxhaskell 0.10.3 with ghc 6.8.2 on Windows XP Pro. I'm
trying to figure out how to change the content of a frame
dynamically. The program shown below has several problems:
* The initial text is garbled (a combination of "Screen 1" and "Screen 2").
* The button label doesn't chan