Thanks, both fixed in CVS.
-John
On Thu, Mar 20, 2008 at 5:09 PM, andre arpin <[EMAIL PROTECTED]> wrote:
> wxldtarg.cpp
> note change < and > to () so it does not look like top posting
> This is a critical change:
>
> the buffer size is modified by wx2lua
> so buf.length() does not reflect th
On Sat, Mar 8, 2008 at 5:28 AM, Eero Pajarre <[EMAIL PROTECTED]> wrote:
> On Fri, Mar 7, 2008 at 7:00 PM, Eero Pajarre <[EMAIL PROTECTED]> wrote:
> > On Fri, Mar 7, 2008 at 6:45 PM, John Labenski <[EMAIL PROTECTED]> wrote:
> >
> > > After looking into it a little more, I think the best solutio
On Tue, Mar 25, 2008 at 7:35 AM, Eero Pajarre <[EMAIL PROTECTED]> wrote:
> > >>
> > >> WXDLLIMPEXP_WXLUA wxString lua2wx(const char* luastr)
> > >> {
> > >> return wxString(luastr, *wxConvCurrent);
> > >> }
> > >>
> > >> const WXDLLIMPEXP_WXLUA wxCharBuffer wx2lua(const wxString& wxst
You're right, thanks. Fixed in CVS.
Regards,
John
On Sun, Mar 23, 2008 at 2:46 PM, andre arpin <[EMAIL PROTECTED]> wrote:
> please change
> case wxLUASOCKET_DEBUGGER_CMD_DEBUG_CONTINUE
> in bool wxLuaDebugTarget::HandleDebuggerCmd(int debugCommand)
>
> from:
> case wxL
On Thu, Mar 20, 2008 at 12:43 PM, Eero Pajarre <[EMAIL PROTECTED]> wrote:
> Today I noticed that I would have liked to use wxTextCtrl:ChangeValue
> (It differs from SetValue, because it does not generate events
> when it changes the value)
>
> The function seems to be added on wxWidgets 2.7.1,
Thanks for reporting this, fixed in CVS.
Regards,
John
On Mon, Mar 17, 2008 at 9:58 AM, andre arpin <[EMAIL PROTECTED]> wrote:
>
> file wxlua_bind.cpp line 1043
>
> static int LUACALL wxLua_function_ungcobject(lua_State *L)
> {
> bool ret = false;
> if (wxluaO_isgcobject(L, 1))
>
> >>
> >> WXDLLIMPEXP_WXLUA wxString lua2wx(const char* luastr)
> >> {
> >> return wxString(luastr, *wxConvCurrent);
> >> }
> >>
> >> const WXDLLIMPEXP_WXLUA wxCharBuffer wx2lua(const wxString& wxstr)
> >> {
> >> wxCharBuffer buffer(wxstr.mb_str(*wxConvCurrent));
> >> return buffer;
>