Re: [wxlua-users] console

2009-09-26 Thread John Labenski
Fixed in CVS now. Thanks, John On Fri, Sep 25, 2009 at 9:36 AM, Andre Arpin wrote: > jlabenski writes: > >> This is a good idea, I currently am in the middle of reworking getting >> multiple base classes together so I can't commit anything else, but >> I'll try to remember. I've also not fo

Re: [wxlua-users] console

2009-09-25 Thread Andre Arpin
jlabenski writes: > This is a good idea, I currently am in the middle of reworking getting > multiple base classes together so I can't commit anything else, but > I'll try to remember. I've also not forgotten your sample game, > thanks, it's just that I want to really get the multiple base classe

Re: [wxlua-users] console

2009-09-24 Thread jlabenski
On Thu, Sep 24, 2009 at 10:37 AM, Andre Arpin wrote: > I often use the console to debug program which manipulate text. > > The display uses a variable size font, which is pretty, but very hard to check > for character position. > > Could you change the console font to a fix width font. > > adding

[wxlua-users] console

2009-09-24 Thread Andre Arpin
I often use the console to debug program which manipulate text. The display uses a variable size font, which is pretty, but very hard to check for character position. Could you change the console font to a fix width font. adding the line m_textCtrl->SetFont(wxFont(10, wxTELETYPE, wxNOR