Fixed in CVS now.
Thanks,
John
On Fri, Sep 25, 2009 at 9:36 AM, Andre Arpin wrote:
> jlabenski writes:
>
>> This is a good idea, I currently am in the middle of reworking getting
>> multiple base classes together so I can't commit anything else, but
>> I'll try to remember. I've also not fo
jlabenski writes:
> This is a good idea, I currently am in the middle of reworking getting
> multiple base classes together so I can't commit anything else, but
> I'll try to remember. I've also not forgotten your sample game,
> thanks, it's just that I want to really get the multiple base classe
On Thu, Sep 24, 2009 at 10:37 AM, Andre Arpin wrote:
> I often use the console to debug program which manipulate text.
>
> The display uses a variable size font, which is pretty, but very hard to check
> for character position.
>
> Could you change the console font to a fix width font.
>
> adding
I often use the console to debug program which manipulate text.
The display uses a variable size font, which is pretty, but very hard to check
for character position.
Could you change the console font to a fix width font.
adding the line
m_textCtrl->SetFont(wxFont(10, wxTELETYPE, wxNOR