On 5/29/07, Andre <[EMAIL PROTECTED]> wrote:
> Sorry just finding them one at the time
>
> line 1870 change from
> ok = debuggerServer:AddBreakPoint(fileName, nextLine)
> ok = debuggerServer:AddBreakPoint(filePath, nextLine)
>
> changing fileName to filePath
Thanks! Changed in CVS, but I can't com
Sorry just finding them one at the time
line 1870 change from
ok = debuggerServer:AddBreakPoint(fileName, nextLine)
ok = debuggerServer:AddBreakPoint(filePath, nextLine)
changing fileName to filePath
Andre
-
This SF.net
On 5/28/07, Hakki Dogusan <[EMAIL PROTECTED]> wrote:
> Hi,
>
> John Labenski wrote:
> >
> > ps. Just a heads up, I'm rewriting quite a bit of the internals of
> > wxLua so that all static member class functions and enums are part of
> > a table with the name of the class. You can call the class con
Hi,
John Labenski wrote:
>
> ps. Just a heads up, I'm rewriting quite a bit of the internals of
> wxLua so that all static member class functions and enums are part of
> a table with the name of the class. You can call the class constructor
> just like before.
> [snip]
Could you show a usage sa
On 5/24/07, Andre <[EMAIL PROTECTED]> wrote:
> -- ASCII values for common chars
> local char_CR = string.byte("\n")
> local char_LF = string.byte("\r")
>
> I think this should be reversed
>
> local char_CR = string.byte("\r")
> local char_LF = string.byte("\n")
>
Oops, thanks, fixed now.
John
-- ASCII values for common chars
local char_CR = string.byte("\n")
local char_LF = string.byte("\r")
I think this should be reversed
local char_CR = string.byte("\r")
local char_LF = string.byte("\n")
Andre
-
This SF.n
John Labenski <[EMAIL PROTECTED]> writes:
>
> I think you meant to add -c instead of remove it? Since it wasn't there
before.
yes should have run diff the other way
>
> Anyway, I added -c and tweaked up the C++ console code, fixed saving
> of the files before running them, and now print out
On 12/5/06, Andre <[EMAIL PROTECTED]> wrote:
> John Labenski <[EMAIL PROTECTED]> writes:
> >
> > I have not looked too much at the console, doesn't this pop up a text
> > box to show the output in? It's a hack for MSW since usually stuff
> > printed to stdout goes nowhere. This would be a nice opti
John Labenski <[EMAIL PROTECTED]> writes:
>
> I have not looked too much at the console, doesn't this pop up a text
> box to show the output in? It's a hack for MSW since usually stuff
> printed to stdout goes nowhere. This would be a nice option though.
>
Yes the console receives the stdout an
On 12/5/06, Andre <[EMAIL PROTECTED]> wrote:
> I have been playing around with editor.wx.lua THIS IS A GREAT PROGRAM I just
> love it. I encountered the output to problem and tried to solve it.
>
> I am new to this Lua world, so this may be really wrong, but it seems to
> works.
>
> file wxLua\sam
I have been playing around with editor.wx.lua THIS IS A GREAT PROGRAM I just
love it. I encountered the output to problem and tried to solve it.
I am new to this Lua world, so this may be really wrong, but it seems to works.
file wxLua\samples\editor.wx.lua
line 1513
from: local cmd = '"'..progra
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