Hopefully adding wxLua will be easy, you can even use the wxGLCanvas
to display your OpenGL scenes. Let us know if there are any bits
missing from wxLua.
Good luck,
John Labenski
On 3/31/07, William Griffin <[EMAIL PROTECTED]> wrote:
> Hello folks.
> Bill from iGame3D here.
>
> The iGame3D
Hello folks.
Bill from iGame3D here.
The iGame3D pro external brings OpenGl, Lua, and Ogg Vorbis
to Runtime Revolution IDE, which allows us to make interfaces
with its hypercard like scripting.
The iGame3D Player is a cross platform standalone game
application for OS X and Windows that runs L