> > Besides, why the profusion of operator == and
> operator !=? Isn't it
> > enough with one of them?
>
> There's a Standard C++ Library header that generates some operator
> overloads in terms of others, but I can't remember the name.
> Anway, it's
> almost certainly not available on
re... Perhaps, perhaps not. Depends what operator!= and operator==
are defined to be.
-Original Message-
From: J. J. Merelo [mailto:[EMAIL PROTECTED]]
Sent: Friday, August 17, 2001 7:24 AM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: Re: DOMString == string
Murray Cumming wrote
Murray Cumming wrote:
>
> "J. J. Merelo" wrote:
> >
> > Hi,
> > Why is there bool
> > operator== (const string& str_)const
>
> Are you sure that there is? I thought that there was no use of
> std::string in Xerces-C? In the DOMString class?
>
Sorry, it should
"J. J. Merelo" wrote:
>
> Hi,
> Why is there bool
> operator== (const string& str_)const
Are you sure that there is? I thought that there was no use of
std::string in Xerces-C? In the DOMString class?
>
> I agree that strings can be easily converted t