Re: [Xmame] mame.dk

2003-09-22 Thread Matthias Saou
Frank Cox wrote : > Actually, it's my understanding that their hosting company went under. Doh :-( Does anyone know if there already exists a big listing of e2k:// links to all the files needed to get a latest romset? As xMule, aMule, mldonkey and others are really easy to use, I'd be willing to

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Pieter Hulshoff
> You could check 2 things: the color depth of your X server (xdpyinfo) > and mtrr. I've tried it with both 16 and 24 colours. I've also tried a bunch of compile options, and managed to get donkey kong upto 52 fps now, but even that's kinda low compared to what I've heard from others. > Some ga

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Lawrence Gold
On Mon, Sep 22, 2003 at 08:24:29PM +0200, Pieter Hulshoff wrote: > > I was wondering: might it have anything to do with my hardware? I'm using a > Radeon 9000 AIW (made by Hercules), and the standard XFree86 drivers (figured > I didn't need 3D). Perhaps I should try the ATI drivers, or would I b

Re: [Xmame] mame.dk

2003-09-22 Thread [EMAIL PROTECTED]
Does anyone know if there already exists a big listing of e2k:// links to all the files needed to get a latest romset? the only thing i know of is the release on sharereactor.com resp the links on the forum ___ Xmame mailing list [EMAIL PROTECTED] http

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Pieter Hulshoff
> I use a 7500 with the XFree86 drivers, and it works fine. I imagine the > driver for the 9000 should be as good. That's what I figured, so I thought I'd ask before going through a lot of trouble. :) > Could you show us the output when you run xmame with "-sc"? It might also > pay to attach y

Re: [Xmame] mame.dk

2003-09-22 Thread Simon Roby
While mame.dk is down, there's always romshare.net (formally known as emuchina.net) for all our rom needs. > Frank Cox wrote : > > > Actually, it's my understanding that their hosting company went under. > > Doh :-( > > Does anyone know if there already exists a big listing of e2k:// links to > al

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Andrea Vettorello
On Mon, 2003-09-22 at 20:24, Pieter Hulshoff wrote: > > You could check 2 things: the color depth of your X server (xdpyinfo) > > and mtrr. > > I've tried it with both 16 and 24 colours. I've also tried a bunch of compile > options, and managed to get donkey kong upto 52 fps now, but even that's

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Erik
On Mon, 22 Sep 2003 20:24:29 +0200 Pieter Hulshoff wrote: > I have no idea on how to check if mtrr is enabled, but the .config file > created by make cloneconfig seems to suggest that it is. cat /proc/mtrr -- Erik ___ Xmame mailing list [EMAIL PROTEC

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Pieter Hulshoff
> It should be enabled by default, but to be sure, you could check with > dmesg if is enabled in your kernel, and look in your X server log for > any error. It is indeed enabled. > My bad, i've confused the scale2x option with scale, the first should be > a little more cpu intensive... =) > I'm g

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Andrea Vettorello
On Mon, 2003-09-22 at 22:19, Pieter Hulshoff wrote: > > It should be enabled by default, but to be sure, you could check with > > dmesg if is enabled in your kernel, and look in your X server log for > > any error. > > It is indeed enabled. > > > My bad, i've confused the scale2x option with scal

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread mushroomblue
mine is doing this too. when I use -x11 1, my semi-transparent top panel is always visible in xmame, and it moves the beginning of the xmame fullscreen down approximately 30 pixels (the size of my panel). it didn't happen with GNOME 2.2, but started with GNOME 2.3.2, I believe. 2.4 stable does the

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Pieter Hulshoff
> Well, with the "-ef 1" option enabled, the best i can get is near 30/40 > fps with dkong (it's the only rom i've tried cause i can't find the HD > with roms). Without the "ef" option, the fps are in the order of > hundreds fps (with "-x11 0" above 500 fps), and this is an athlon XP > 2200+ (1800

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Pieter Hulshoff
> > I have no idea on how to check if mtrr is enabled, but the .config file > > created by make cloneconfig seems to suggest that it is. > cat /proc/mtrr Thanx. :) It is indeed enabled. Regards, Pieter Hulshoff ___ Xmame mailing list [EMAIL PROTECTED

Re: [Xmame] How many fps can you get with scale2x?

2003-09-22 Thread Lawrence Gold
On Tue, Sep 23, 2003 at 06:21:05AM +0200, Pieter Hulshoff wrote: > > > You absolutely need the "ef 1" enabled? =) > > Well, yeah! I'm doing some preliminary investigations for a project I can't > talk too much about yet. :) With -x11-mode 2 and no -ef, you'll get a similar look with much better