I just updated to XMAME 0.88 to get rid of the tearing effects I had with 0.81.1. I compiled it for DGA use and the tearing is indeed gone, but the machine is very slow instead. I use a Duron 1GHz which was enough to get the full framerate for all of my preferred games but with DGA fullscreen activ
avsp (Alien vs. Predator), OK
mshu (Marvel Super Heroes), OK
sfa2 (Street Fighter Alpha 2), OK
mvsc (Marvel Vs. Capcom), "Segmentation fault"
I think this is a specific problem with Marvel Vs. Capcom... :(
thanks for report
ron hoffman wrote:
--- Vinícius <[EMAIL PROTECTED]> wrote:
Sinc