Julian Sikorski wrote:
Hi. I have noticed this behaviour for psx and stv games for now. If
video-mode 0 is used, htese games are not stretched. Is this the rifht
behaviour? Greets.
Actually Xvideo and opengl can do hardwarescaling and uee this to gain
the exact ratio as specified in the dri
Hi. I have noticed this behaviour for psx and stv games for now. If
video-mode 0 is used, htese games are not stretched. Is this the rifht
behaviour? Greets.
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