Re: [Xmame] Withh video-mode 1 and 2, some games are stretched by default

2005-12-04 Thread Julian Sikorski
Hans de Goede napisał(a): > > > Julian Sikorski wrote: > >> smf napisał(a): >> Anyway, how is that that the driver specifies one resolution and video is displayed at different one? >>> >>> >>> The driver specifies a maximum resolution that it will use. It can >>> change it to a lower o

Re: [Xmame] Withh video-mode 1 and 2, some games are stretched by default

2005-12-04 Thread Hans de Goede
Julian Sikorski wrote: smf napisał(a): Anyway, how is that that the driver specifies one resolution and video is displayed at different one? The driver specifies a maximum resolution that it will use. It can change it to a lower one at runtime. You really need hardware stretching or the aspe

Re: [Xmame] Withh video-mode 1 and 2, some games are stretched by default

2005-12-04 Thread Julian Sikorski
smf napisał(a): >> Anyway, how is that that the driver specifies one resolution and video >> is displayed at different one? > > > The driver specifies a maximum resolution that it will use. It can > change it to a lower one at runtime. You really need hardware stretching > or the aspect ratio wil

Re: [Xmame] Withh video-mode 1 and 2, some games are stretched by default

2005-12-04 Thread smf
Anyway, how is that that the driver specifies one resolution and video is displayed at different one? The driver specifies a maximum resolution that it will use. It can change it to a lower one at runtime. You really need hardware stretching or the aspect ratio will not be maintained. For exam

Re: [Xmame] Withh video-mode 1 and 2, some games are stretched by default

2005-12-04 Thread Julian Sikorski
Hans de Goede napisał(a): > > > Julian Sikorski wrote: > >> Hi. I have noticed this behaviour for psx and stv games for now. If >> video-mode 0 is used, htese games are not stretched. Is this the rifht >> behaviour? Greets. >> > > Actually Xvideo and opengl can do hardwarescaling and uee this t