Re: [Xmame] XMame D.G.A II - The movie

2006-07-22 Thread Simon Roby
On 7/22/06, Fabien Meghazi <[EMAIL PROTECTED]> wrote: I guess that if you want this you need correct modelines for each game. Naturally. It would have to be optional because not everyone wants to mess up with their modelines. Some people might actually prefer blurry screens, too. As I've been

Re: [Xmame] XMame D.G.A II - The movie

2006-07-22 Thread Fabien Meghazi
DGA is an archaic, unmaintained and unsecure hack, that doesn't cope well with the way modern video cards manage their memory (nVidia can't support it at all due to technical reasons, according to their documentation). Wouldn't it be possible to use something else instead? Well I would use OpenG

Re: [Xmame] XMame D.G.A II - The movie

2006-07-22 Thread Fabien Meghazi
Just out of curiosity: how is X started in your video? Are you sure you're not running the SDL version of xmame? I use startx with root user I'm sure I'm using xmame.x11, I've got a symlink to /usr/games/xmame.x11 to /root/bin/xmame I've noticed it tries to use the OpenGL Yes but it won't, d

Re: [Xmame] XMame D.G.A II - The movie

2006-07-22 Thread Simon Roby
On 7/19/06, Fabien Meghazi <[EMAIL PROTECTED]> wrote: Hi all, I'm back with my DGA problems and I have now a movie which shows the video problems I have with xmame running on X as root using DGA with xorg's radeon buffer. You'll see that the behaviour changes when playing with the option -vsync-

Re: [Xmame] XMame D.G.A II - The movie

2006-07-19 Thread Pieter Hulshoff
On Wednesday 19 July 2006 21:11, Fabien Meghazi wrote: > I'm back with my DGA problems and I have now a movie which shows the > video problems I have with xmame running on X as root using DGA with > xorg's radeon buffer. You'll see that the behaviour changes when > playing with the option -vsync-pa

[Xmame] XMame D.G.A II - The movie

2006-07-19 Thread Fabien Meghazi
Hi all, I'm back with my DGA problems and I have now a movie which shows the video problems I have with xmame running on X as root using DGA with xorg's radeon buffer. You'll see that the behaviour changes when playing with the option -vsync-pagelimit. Note: I tried the same setup using an nvidi