Re: [Xmame] patching xgl ...

2003-02-20 Thread Sven Goethel
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Thursday 20 February 2003 16:41, Lawrence Gold wrote: > It's been too long since I made any changes to the code, so I don't recall > any details, but my goal was to get it to compile and run without > crashing. It was broken by some of the core ch

Re: [Xmame] patching xgl ...

2003-02-22 Thread Sven Goethel
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Thursday 20 February 2003 14:11, Sven Goethel wrote: > dear xmame'ers i am almost finished ;-) all rotations/translations are fixed, as well, as bugs within the old cabinet mode either (the hard work - puh) ! as a sideeffect, the glgen.c has a mu

Re: [Xmame] patching xgl ...

2003-02-22 Thread Lawrence Gold
On Sat, Feb 22, 2003 at 03:29:42PM +0100, Sven Goethel wrote: > > i have to check out the vector_games and > have to create a patch agaginst: > - [ 0.65.1 + Shyouzou Sugitani ] > > or shall i drop a patch for the vanilla 0.65.1 ?? That's good news, Sven. I'd prefer to have the patch again

Re: [Xmame] patching xgl ...

2003-02-22 Thread Sven Goethel
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Saturday 22 February 2003 18:49, Lawrence Gold wrote: > On Sat, Feb 22, 2003 at 03:29:42PM +0100, Sven Goethel wrote: > > i have to check out the vector_games and > > have to create a patch agaginst: > > - [ 0.65.1 + Shyouzou Sugitani ] > > > >

Re: [Xmame] patching xgl ...

2003-02-22 Thread Lawrence Gold
On Sat, Feb 22, 2003 at 07:23:05PM +0100, Sven Goethel wrote: > > btw: QUESTION: > > in vectgor games (tacscan), i was not able > to use Machine->scrbitmap ! > > the driver told me, that we use direct colors (no col table), > but current_palette->lookup was != NULL ! > > without the color blit,

Re: [Xmame] patching xgl ...

2003-02-22 Thread XulChris
On Saturday 22 February 2003 09:49 am, Lawrence Gold wrote: > I'd prefer to have the patch against 0.65.1 + Shyouzou's patches, since I > intend to include those in 0.65.2. Hopefully soon MAME will go GPL so we can use sourceforge's CVS. If it is determined that MAME will not go GPL, then I will

Re: [Xmame] patching xgl ...

2003-02-22 Thread Sven Goethel
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Saturday 22 February 2003 19:23, Sven Goethel wrote: > > btw: QUESTION: > > in vectgor games (tacscan), i was not able > to use Machine->scrbitmap ! > > the driver told me, that we use direct colors (no col table), > but current_palette->lookup was

Re: [Xmame] patching xgl ... (game list)

2003-02-21 Thread Sven Goethel
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I need a list of games: - - which have all the different orientations .. - swapxy - flipx - flipy - flipx + flipy - swapxy + flipx - swapxy + flipy - swapxy + flipy + flipy - ???

Re: [Xmame] patching xgl ... (game list)

2003-02-21 Thread Shyouzou Sugitani
Sven Goethel wrote: > I need a list of games: > > - - which have all the different orientations .. > - - which shall be tested anyway .. You can use these options. * -nr, -rl, -rr, -fx, -fy -- Shyouzou Sugitani <[EMAIL PROTECTED]> ___ Xmame mailing