Thomas Klausner w...@netbsd.org writes:
It's my first xserver patch, so how do I proceed to get it included? I
was told NOT to push there :)
You're done; it's on the list and has review, so I'll merge it to the
server.
Thomas
From 8b0bc274d3f77dda32db01274b78fb754a179caf Mon Sep 17
Am 13.08.2014 09:54, schrieb Keith Packard:
Thomas Klausner w...@netbsd.org writes:
It's my first xserver patch, so how do I proceed to get it included? I
was told NOT to push there :)
You're done; it's on the list and has review, so I'll merge it to the
server.
Thomas
From
From: Michel Dänzer michel.daen...@amd.com
It results in a crash.
Signed-off-by: Michel Dänzer michel.daen...@amd.com
---
Looks like I failed to test glamor_copy_fbo_cpu() with piglit before.
glamor/glamor_copy.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/glamor/glamor_copy.c
If the VT we are using is already in KD_GRAPHICS mode, calling SETACTIVE
will silently fail. This leads to an indefinite hang as WAITACTIVE never
returns causing lockups on boot. This issue becomes apparent when the
kernel driver does not install a fbdev for kernel to use for consoles
and plymouth
The Xv StopVideo callback is not invoked on textured video ports, so
the temporary pixmaps allocated for the video planes are never freed.
Freeing the storage immediately after use is a simple solution to this
problem which doesn't appear to have any visible performance impact.
Signed-off-by:
Keith Packard kei...@keithp.com writes:
I don't think the per-port Xv data which glamor allocates is getting
freed at server reset time, so I put together a short patch sequence
which does it. Seems to work for me at least.
I looked into this a bit further yesterday and discovered that glamor
Hi Peter,
Long time no see ;)
I recently translated Linux Multi-Touch Protocol to Chinese Simplified
https://github.com/openISOFT/Kernel-Document-zh_CN/blob/master/input/multi-touch-protocol.md
And hid-egalax, right now it named, hid-multitouch driver`s father ;)
Stéphane told about you, I
The previous approach only had the slot state for the current slot. If we
changed slots, that means we lost the information if the slot was ever
initialized. If the ABS_MT_TRACKING_ID was never received, the slot would
still update and try to send events (which the server refused with a warning).
The Xen Virtual Pointer device has ABS_X, ABS_Y and REL_WHEEL. If smooth
scrolling is detected, the current code would first initialize relative axes
for scrolling and immediately overwrite those axes when the abs valuators are
written out.
This patch fixes the default case only, in the case of a
In the current code, if only IgnoreRelativeAxes is set, the code would go on
and force absolute axes to initialize even if the relative axes were
successfully initialized.
Evdev gives precedence to relative axes anyway, initializing absolute axes if
the relative axes failed. Thus, if we
On Sun, Jul 27, 2014 at 12:58:18PM +0200, Gabriele Mazzotta wrote:
When two fingers are used, the coordinates of only one of them is taken into
account. This can lead to sudden variations of the absolute coordinates when
two-fingers taps are performed if the finger considered changes.
Take
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