Hey,
On 13-01-15 03:40, Eric Anholt wrote:
> Maarten Lankhorst writes:
>
>> Signed-off-by: Maarten Lankhorst
>> ---
>> glamor/glamor_core.c | 3 ++-
>> 1 file changed, 2 insertions(+), 1 deletion(-)
>>
>> diff --git a/glamor/glamor_core.c b/glamor/glamor_core.c
>> index 737b274..4eaf8ac 100644
On Mon, Jan 12, 2015 at 09:32:13PM +0100, Gabriele Mazzotta wrote:
> Hi,
>
> I have some problems with double taps in some applications.
> These applications, e.g. Firefox, often (if not always) ignores double
> taps. This never happens with double clicks and it happens only with
> the same applic
On Mon, Jan 12, 2015 at 6:29 AM, Maarten Lankhorst
wrote:
> Signed-off-by: Maarten Lankhorst
> ---
> glamor/glamor.c | 7 ++
> glamor/glamor_priv.h | 2 ++
> glamor/glamor_transfer.c | 55
> +++-
> 3 files changed, 45 insertions(+),
Maarten Lankhorst writes:
> Some GLES2 implementations don't support GL_UNSIGNED__REV and only
> guarantee less fancy things to work.
>
> I'm only certain it fixes the GLES2 errors, but is this a sane way to handle
> things? Or am I just shutting up the errors?
I always find the GL format ar
Maarten Lankhorst writes:
> This will probably break PVR, but fixes other implementations.
GL ES 2.0.25 spec says: "Formats not listed in table 4.5, including
compressed internal formats. are not color-, depth-, or
stencil-renderable, no matter which components they contain."
where table 4.5 ha
Maarten Lankhorst writes:
> The latter might not be available on GLES2.
>
> Signed-off-by: Maarten Lankhorst
Reviewed-by: Eric Anholt
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Maarten Lankhorst writes:
> Signed-off-by: Maarten Lankhorst
I'd rather just delete the MAX_LEVEL setting, since it's unnecessary,
and setting the filtering is a sufficient hint to the driver about
texture mipmap allocation.
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Maarten Lankhorst writes:
> In case the glamor implementation is buggy a error might be set
> before compiling, which causes glamor_build_program to enter
> the failure path even though shader compilation succeeded.
> Eat all errors before running glamor_build_program.
I'd rather delete the glGe
Maarten Lankhorst writes:
> Signed-off-by: Maarten Lankhorst
> ---
> glamor/glamor_core.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/glamor/glamor_core.c b/glamor/glamor_core.c
> index 737b274..4eaf8ac 100644
> --- a/glamor/glamor_core.c
> +++ b/glamor/glamor_cor
On 01/10/15 03:41 PM, Thomas Klausner wrote:
On Fri, Jan 09, 2015 at 03:26:24PM -0800, Alan Coopersmith wrote:
On 01/ 9/15 02:53 PM, Thomas Klausner wrote:
Hi!
When compiling slock with clang, one sees:
/scratch/x11/slock/work/.buildlink/include/X11/Xfuncproto.h:157:24: warning:
named variad
Maarten Lankhorst writes:
> Hey,
> Op 30-12-14 om 23:54 schreef Eric Anholt:
>> It's not available in GLES2 (though it's in GLES3). It's trivial to
>> do the math, and avoids going through more switch statements in the GL
>> on desktop.
>>
>> Signed-off-by: Eric Anholt
>> ---
>
> Doesn't fix it
The latter might not be available on GLES2.
Signed-off-by: Maarten Lankhorst
---
glamor/glamor_spans.c| 2 +-
glamor/glamor_transfer.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/glamor/glamor_spans.c b/glamor/glamor_spans.c
index 582d11d..6ebb12e 100644
--- a/glam
Signed-off-by: Maarten Lankhorst
---
glamor/glamor_core.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/glamor/glamor_core.c b/glamor/glamor_core.c
index 737b274..4eaf8ac 100644
--- a/glamor/glamor_core.c
+++ b/glamor/glamor_core.c
@@ -102,7 +102,8 @@ glamor_link_glsl_prog
Signed-off-by: Maarten Lankhorst
---
glamor/glamor.c | 7 ++
glamor/glamor_priv.h | 2 ++
glamor/glamor_transfer.c | 55 +++-
3 files changed, 45 insertions(+), 19 deletions(-)
diff --git a/glamor/glamor.c b/glamor/glamor.c
index e6e
Hi,
I have some problems with double taps in some applications.
These applications, e.g. Firefox, often (if not always) ignores double
taps. This never happens with double clicks and it happens only with
the same applications.
After some tests I found that the problem is that there's no delay
bet
This will probably break PVR, but fixes other implementations.
Signed-off-by: Maarten Lankhorst
---
glamor/glamor_pixmap.c | 10 ++
glamor/glamor_utils.h | 6 +-
2 files changed, 3 insertions(+), 13 deletions(-)
diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c
index 1c
I've tested glamor against other GLES2 drivers and found that some
behavior is different from the desktop. The below plus the patch
"glamor: Just set the logic op to what we want at the start of all rendering."
created by Eric Anholt squashes most GLES2 errors I've hit.
Maarten Lankhorst (7):
gl
Some GLES2 implementations don't support GL_UNSIGNED__REV and only
guarantee less fancy things to work.
I'm only certain it fixes the GLES2 errors, but is this a sane way to handle
things? Or am I just shutting up the errors?
---
glamor/glamor_transfer.c | 8
1 file changed, 4 insert
Replacing manually written proto headers for render extension with xcb
generated structs
Have changed simple requests without list/switch and replies
Signed-off-by: Jaya Tiwari
---
render/render.c | 153
1 file changed, 77 insertions(+), 7
Signed-off-by: Maarten Lankhorst
---
glamor/glamor_fbo.c| 3 ++-
glamor/glamor_font.c | 3 ++-
glamor/glamor_pixmap.c | 3 ++-
3 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c
index d2aabb2..30f8342 100644
--- a/glamor/glamor_fbo.c
+++
Hi,
On Sunday, January 04, 2015 20:53:59 Emil Velikov wrote:
> Adding Mathias and Frank Binns to the Cc list.
>
> So taking into account the discussion so far, including Mathias's input
> that the official nvidia driver does the same/similar form of cheating:
> - Should we revert on master unti
Hi Aaron,
On Monday, December 29, 2014 08:01:53 Aaron Plattner wrote:
> Really? Do you have a link to a report of this, or some description of
> how this happened? I could see it happen if you're running a composite
> manager, but that's only because the application can render to its
> redir
In case the glamor implementation is buggy a error might be set
before compiling, which causes glamor_build_program to enter
the failure path even though shader compilation succeeded.
Eat all errors before running glamor_build_program.
Signed-off-by: Maarten Lankhorst
---
glamor/glamor_program.c
backtrace.c uses a word size provided by libunwind. In some
architectures like MIPS, libunwind makes that word size 64-bit for all
variants of the architecture.
In the lines #90 and #98, backtrace.c tries to do a cast to a pointer,
which fails in all MIPS variants with 32-bit pointers, like MIPS32
On Mon, Jan 12, 2015 at 11:28:32AM +0100, Matthieu Herrb wrote:
> On Sun, Jan 11, 2015 at 11:40:32AM +0100, Thomas Klausner wrote:
> > LGTM
>
> Hi Thomas,
>
> Can I interpret that as a Reviewed-by: header?
Yes, sorry for not being more explicit.
Thomas
> >
> > On Sat, Jan 10, 2015 at 10:51:1
On Sun, Jan 11, 2015 at 11:40:32AM +0100, Thomas Klausner wrote:
> LGTM
Hi Thomas,
Can I interpret that as a Reviewed-by: header?
>
> On Sat, Jan 10, 2015 at 10:51:12AM +0100, Matthieu Herrb wrote:
> > Signed-off-by: Matthieu Herrb
> > ---
> > x11perf.c | 1 -
> > 1 file changed, 1 deletion(-
Hey,
Op 30-12-14 om 23:54 schreef Eric Anholt:
> It's not available in GLES2 (though it's in GLES3). It's trivial to
> do the math, and avoids going through more switch statements in the GL
> on desktop.
>
> Signed-off-by: Eric Anholt
> ---
Doesn't fix it, below patch should.. Can I steal your c
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