I swear this has come up before, but I have no idea why this isn't
implemented. This basically makes the raw mode unusable since you can
never subtract damage, your only recourse is to destroy the old damage
and make a new one as the old one saturates in area. I can't see a good
reason to leave i
Adam Jackson writes:
> I swear this has come up before, but I have no idea why this isn't
> implemented. This basically makes the raw mode unusable since you can
> never subtract damage, your only recourse is to destroy the old damage
> and make a new one as the old one saturates in area. I can
On Tue, 2015-07-14 at 16:58 -0700, Eric Anholt wrote:
> Adam Jackson writes:
>
> > I swear this has come up before, but I have no idea why this isn't
> > implemented. This basically makes the raw mode unusable since you can
> > never subtract damage, your only recourse is to destroy the old dama