Re: [PATCH 1/2] glamor: Fix bad rendering of glyphs after an a1 glyph upload.

2015-07-03 Thread Keith Packard
Eric Anholt e...@anholt.net writes: How do you want to handle merging? How about you build a glamor tree you want pulled? I think I commented on all of the interesting patches (did you see the 'remove more pbo args' patch I sent?) -- -keith signature.asc Description: PGP signature

Re: [PATCH 1/2] glamor: Fix bad rendering of glyphs after an a1 glyph upload.

2015-07-02 Thread Michel Dänzer
On 02.07.2015 06:56, Eric Anholt wrote: Fixes regressions since my don't make an FBO for the glyph atlas change. The a1 upload was a fallback, as I expected. However, fallback reads use glReadPixels() because there's no glGetTexSubImage2D() to match glTexSubImage2D(). We were just binding

[PATCH 1/2] glamor: Fix bad rendering of glyphs after an a1 glyph upload.

2015-07-01 Thread Eric Anholt
Fixes regressions since my don't make an FBO for the glyph atlas change. The a1 upload was a fallback, as I expected. However, fallback reads use glReadPixels() because there's no glGetTexSubImage2D() to match glTexSubImage2D(). We were just binding the 0 FBO value, so the glReadPixels() would