On 12/20/2011 07:49 PM, Jeremy Huddleston wrote:
dispatch.h was leftover from an earlier implementation and is no longer
needed, so remove it since including it causes a build failure due to
conflicts between GL/gl.h and OpenGL/gl.h
Signed-off-by: Jeremy Huddleston
Reviewed-by: Ian Romanick
I sure don't see any reason not to merge that.
Reviewed-by: Jamey Sharp
On Tue, Dec 20, 2011 at 07:49:47PM -0800, Jeremy Huddleston wrote:
> dispatch.h was leftover from an earlier implementation and is no longer
> needed, so remove it since including it causes a build failure due to
> conflicts
dispatch.h was leftover from an earlier implementation and is no longer
needed, so remove it since including it causes a build failure due to
conflicts between GL/gl.h and OpenGL/gl.h
Signed-off-by: Jeremy Huddleston
---
hw/xquartz/GL/indirect.c |3 ---
1 files changed, 0 insertions(+), 3 de