Hi, I've been investigating the bug regarding WaitForSomething() invalid arguments[1], and I've made some progress, but could use some help.
This has happened sporadically in my machine, it was happening reliably with Chromium but the issue went away before I could track it down, and now it's happening with Dota 2. It happens always in the same part of the game, so at least I could try to reproduce, but it doesn't happen all the time. I've compiled my own X server and added debugging to find out the culprit, and so far this is what I've found. The issue seems to happen in dix/dixutils.c::BlockHandler(), after this is run, waittime,tv_sec = 0, and waittime.tv_usec = -1000. Clearly the arguments are wrong, so it's no wonder Select() complains. It's clear that an integer -1 is being converted wrongly, but I've no idea where. I've tried adding debugging to all the BlockHandler() functions I could see, as I don't know how that works, so far with no luck. It seems to be one of the screens/gpuscreens BlockHandler(), but I don't know where those are coming from. I'll keep trying to reproduce the issue, and hopefully the next time I do I would have more information. In the meantime, do you have any pointers? [1] http://thread.gmane.org/gmane.comp.freedesktop.xorg/49065 -- Felipe Contreras _______________________________________________ xorg-devel@lists.x.org: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel