On Wed, 2013-10-16 at 12:25 -0700, dmg wrote:
> Hi Damon
>
> I think I found the reason. I thought I had made sure that the pixbufs
> were placed exactly at a pixel boundary (converting position in canvas
> coordinate to pixel, rounding the pixel, then back to canvas
> coordinates).
>
> they were
Hi Damon
I think I found the reason. I thought I had made sure that the pixbufs
were placed exactly at a pixel boundary (converting position in canvas
coordinate to pixel, rounding the pixel, then back to canvas
coordinates).
they werent all of them. Now that I fix that it seems to have solved pr
Colin Macdonald twisted the bytes to say:
Colin> On 16/10/13 07:46, D M German wrote:
>> I have forced the pages to start always at pixel boundary. But... the
>> problem still appears during scrolling. one moment the page looks good,
>> you scroll a bit, and the page looks a bit blurry.
>>
Hi Damon,
Damon> On Tue, 2013-10-15 at 23:27 -0700, dmg wrote:
>> I forgot to add. I have been fixing our code to make sure the pixbuf
>> is always placed in a pixel boundary, with respect to the top,corner
>> of the canvas.
>>
>> My hypothesis for the blurring is that the scrolling seems
On 16/10/13 07:46, D M German wrote:
> I have forced the pages to start always at pixel boundary. But... the
> problem still appears during scrolling. one moment the page looks good,
> you scroll a bit, and the page looks a bit blurry.
>
> pull my changes and let me know what you think.
Sorry, I c