> But this raises a question: From my reading, KDE 2.2.2 (and greater) is
> supposed to be "xinerama-aware" so that, e.g., horizontally expanding a
> window doesn't splay it across both screens, starting an app doesn't put
> it in the middle of the virtual desktop (and hence across the divide
> b
>Not functional in the sense that it can't span multiple
> heads. One would argue that was the whole point of Xinerama
> so rendering on one head while nothing showed up on the others
> was fundamentally broken. GLX will load and render on the
> one head though, it's just not something offic
> 1) NVIDIA's OpenGL cannot be used in conjunction with non-NVIDIA
> cards.
>
> 2) NVIDIA's OpenGL works in non-Xinerama when all heads are NVIDIA
> cards.
>
> 3) In Xinerama, even in a homogenous setup, OpenGL only works on
> screen 0.
>
>
If you are using nvidia's drivers, g
> > If you are using nvidia's drivers, glx won't load with Xinerama started.
> > This is a known problem.
>
>That's strictly not true. GLX loads if both cards are NVIDIA
> cards and rendering will work fine on screen 0. Without Xinerama
> GLX will work fine on both heads if both heads are NV
write directly to
video memory, as well as vmware2. None of these programs that do this work
properly when using the nvidia driver.
Ken
>
> Mark.
>
>
> > On Thu, 7 Mar 2002, Kenneth Culver wrote:
> >
> >The nv driver doesn't have 3d suppo
>All my DGA test apps work fine. I don't know about vmware, but at
> least the TV apps misuse DGA. With DGA you're only supposed to access
> the framebuffer while in DGA mode. Scribbling into the framebuffer
> behind the server's back while the server has control of it isn't
> supported. I
The nv driver doesn't have 3d support. And the nvidia driver doesn't do
DGA properly. These are known problems, I'm not sure what nvidia is doing
about the DGA bug, but I do know that the nv driver will never support
hardware accelerated 3d.
Ken
On 6 Mar 2002, Guillaume [ISO-8859-1] Membré wrote
On Monday 03 December 2001 03:45 am, you wrote:
> On Sun, 2 Dec 2001, Mark Vojkovich wrote:
> > > On Sun, 2 Dec 2001, Billy Biggs wrote:
> > >
> > > Why does it take so long to copy the data to the framebuffer? Can't
> > > we use DMA here? Does it really take that long to just copy 512k?
> >
> >
Is xinerama supported on the Radeon VE? I couldn't find anything anywhere
that said one way or the other.
Thanks
Ken
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