Wishlist: make it more explicit in the doc (maybe even return a warning
when changing angular velocity of aspherical objects).
** Changed in: yade
Status: New => Opinion
** Changed in: yade
Importance: Undecided => Wishlist
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Closing: the doc is no longer a duplicate.
Actually it reads "Final version and documentation will come before the end of
2014."...
B
** Changed in: yade
Status: New => Fix Released
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** Changed in: yade
Status: New => Opinion
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https://bugs.launchpad.net/bugs/1324191
Title:
boost::python::arg maybe a bit long?
Status in Yade:
Opinion
Bug description:
that's a 4 year old bug report. Latest yade release builds just fine so
I close it :)
** Changed in: yade
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1267131
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This is Interesting.
By examining the output of git blame cc7568a73 gui/qt4/GLViewer.hpp and
git log cc7568a732 I see that Vaclav has commented out this line 8 years
ago when migrating from QT3 to QT4. I wonder why you need to uncomment
it back in QT5.
I tried doing this, and on my linux devuan
See also https://bugs.launchpad.net/yade/+bug/1455621, comment #1 at
least ?
** Changed in: yade
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/1378717
Title:
For comment #1 at least, see also
https://bugs.launchpad.net/yade/+bug/1378717 ?
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https://bugs.launchpad.net/bugs/1455621
Title:
documentation bug: getting class name fails
Status
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Hi,
If it now works while it used not to, I think we can say it's fixed ;-)
A recently updated yadedaily should indeed reflect the above-mentioned commit
https://github.com/yade/trunk/commit/bd1089e77eae83c41c4ce0c60873e1e234ba9c89
(the compilation problems I mentioned in #3 are solved now ---
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