>>3.!!! Set aspherical=False for a facets. Need more consideration.
>
> Is it necessary leapfrogAsphericalRotate for a facets? Facets have
> zero mass and inertia (it means infinity),
> but AsphericalRotate can't handle that case easy. As me seems, for a
> facets will prefered the SphericalRot
Hi.
3.!!! Set aspherical=False for a facets. Need more consideration.
Is it necessary leapfrogAsphericalRotate for a facets? Facets have zero
mass and inertia (it means infinity),
but AsphericalRotate can't handle that case easy. As me seems, for a
facets will prefered the SphericalRotate
revno: 2611
committer: Sergei D. sj2...@yandex.ru
branch nick: trunk_http
timestamp: Sun 2010-12-19 18:59:14 +0300
message:
1.Fix RotationEngine for new meaning non-dynamic bodies
2.Fix STLImporter
3.!!! Set aspherical=False for a f
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