I used the same script.
On Tue, Apr 27, 2010 at 11:39 AM, Anton Gladky wrote:
> Do you use Sergei's script or modified one?
> __
>
> Anton Gladkyy
>
>
> 2010/4/27 ADERSH V K
>
> Yes it still occurs. From the yade prompt I tried the following
>> from yade import qt
I agree.
2010/4/27 luc scholtes
> Hi,
>
> I just gave a better look into the VTKrecorder sources files, and it seems
> that everything was ok. As Anton said, the code saves the interactions into
> the VTK file as a "line", but there is nothing in relation with the normal
> Fn and shear forces
Do you use Sergei's script or modified one?
__
Anton Gladkyy
2010/4/27 ADERSH V K
> Yes it still occurs. From the yade prompt I tried the following
> from yade import qt
> qt.View()
>
> Then a blank window comes and the not responding. When I force quit that
>
Hi,
I just gave a better look into the VTKrecorder sources files, and it seems
that everything was ok. As Anton said, the code saves the interactions into
the VTK file as a "line", but there is nothing in relation with the normal
Fn and shear forces Fs associated.
Actually, Fn and Fs are recorded
Yes it still occurs. From the yade prompt I tried the following
from yade import qt
qt.View()
Then a blank window comes and the not responding. When I force quit that
window, yade also quitting.
On Mon, Apr 26, 2010 at 12:11 PM, Anton Gladky wrote:
> Does it still occurs to you?
>
> Please
On 26 April 2010 11:49, Bruno Chareyre wrote:
>
>> Prescribing displacement (even by fixing position of
>> support) means that energy might disappear from the system...
>>
> This is what I was trying to find out, I mean, _why_ that happens..
>
>>
>>
>
> By definition, you impose displacement on
> I just needed to show, whether an interaction exists between spheres
> or not, to see the "cohesive picture".
> Nothing more.
I added documentation to VTKRecorder
https://www.yade-dem.org/sphinx/yade.wrapper.html#yade.wrapper.VTKRecorder.recorders
in last commit. Please complete specification o
Hi Luc
Did you manage to get any answers on your problems ? I seem to have some
difficulties too with interactions.
I'm not totaly sure of my results. So I started to look at it but i
don't know if you managed to get any tips.
cheers,
Benoit
Václav Šmilauer a écrit :
I am trying to get in
> In previous versions, you could switch on/off automatic deletion
> handling inside the collider (even before, there was no switch and the
> collider was _always_ erasing distant interactions). It could be set
> back that way probably, but it doesn't really change the problem : the
> user has
Hi,
I just needed to show, whether an interaction exists between spheres or not,
to see the "cohesive picture".
Nothing more.
__
Anton Gladkyy
2010/4/22 Václav Šmilauer
> > I am trying to get into Paraview and even though I do not have any
> > problem with the sph
If one does not include in the contact law to request the erase of the
interaction for a certain condition, the interaction being real will
always remain such. Is this right? Is this design thought to
facilitate the implementation of cohesive laws?
Yes, and other distant laws too.
In my mind
Prescribing displacement (even by fixing position of
support) means that energy might disappear from the system...
By definition, you impose displacement on a non-equilibrated body. So
that if you impose a displacement "du" on body "i", you provide energy
du*force[i] to the system, which
> I am not entirely happy with this. I think the result is correct, the
> code does what we say to do. However, dose this mean that if you apply
> an initial velocity to the body, instead of a force, the coefficient
> of restitution would be zero? Sorry if I guess, thanks for comments.
Applying d
2010/4/25 Václav Šmilauer
>
> > both TranslationEngine and JumpChangeSe3 work if bodies are dynamic.
> > Now I tried a simple sphere-sphere interaction test using the basic
> > Law2_ScGeom_FrictPhys_Basic() law. One ball is fixed, the other one is
> > moved by using JumpChangeSe3 (setting setVelo
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