Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
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Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Kneib François proposed the following answer:
Hi,
I modified the trunk branch so that setContactFriction(...) is used with a
radian angle.
Ceguo, if you get he last version don't forget to change your script.
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Chareyre proposed the following answer:
For the record, setContactFriction(angle) takes angle in radians.
But TriaxialCompressionEngine::setContactProperties(angle) still takes it in
degrees.
The reason is
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Status: Answered = Open
ceguo is still having a problem:
Thanks you all.
I still one question. (Widulinski, Kozicki and Tejchman) showed very
beautiful results in some of their papers comparing the effect
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Status: Open = Answered
Chareyre proposed the following answer:
For frictionAngle, you could use:
https://yade-dem.org/doc/yade.utils.html#yade._utils.setContactFriction
For etaRoll, you actually need to
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
ceguo posted a new comment:
Thanks Bruno.
It seems setContactFriction uses parameter in degree. But
materials.frictionAngle uses radians. I know we can transfer unit
conveniently , I just wonder why not choose
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Kneib François proposed the following answer:
setContactFriction() is very usefull if you want to change all the materials
and contact friction angles.
If you don't want to set the friction angle for the whole
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Chareyre proposed the following answer:
ceguo, you are right.
The reason is mostly historical: setContactFriction (in fact its ancestor in
TriaxialCompressionEngine) was in Yade even before materials were
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Kneib François proposed the following answer:
Ok I'll do that and change the doc.
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Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Status: Answered = Open
ceguo is still having a problem:
Thanks Wang,
I read the two threads and I encountered similar problems to yours.
After I reinstall YADE with the newest version, I can run the
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Status: Open = Answered
Kneib François proposed the following answer:
Hi,
If you change the material of bodies that are already in contact, your changes
will not be applied for this contact. Nevertheless,
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Status: Answered = Open
ceguo is still having a problem:
Thanks Francois,
Then I don't need to change stiffnesses. But the frictionAngle and
etaRoll can be simply modified using my codes, right? Because
New question #213744 on Yade:
https://answers.launchpad.net/yade/+question/213744
Hi,
To get higher strength and stiffness, I want to add rolling stiffness to
FrictMat. And I'm using linear contact law (CundallStrack). The way I find
possible to achieve this is to use CohFrictMat and set
Question #213744 on Yade changed:
https://answers.launchpad.net/yade/+question/213744
Status: Open = Answered
wangxiaoliang proposed the following answer:
Your code would not change the exsisting contact.
I think talks in the sub 2 webpages should be helpful to u
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