Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Status: Answered => Solved
daalgi confirmed that the question is solved:
Thanks Christian. Now I see how it works. I'll try to introduce the
inertia manually.
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Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Christian Jakob posted a new comment:
Yes, inertia is "adapted", not "correctly calculated". for small overlapping
spheres inertia with adaptClumpMasses() is "better", than without
adaptClumpMasses().
masses sh
Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
daalgi posted a new comment:
All right! Thank you Christian. As the Yade documentation says about the
adaptClumpMasses method that "Adapt clump masses and inertia via
deterministic Monte-Carlo algorithm" I though
Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Status: Open => Answered
Christian Jakob proposed the following answer:
>Resulting:
> mass_sphere1 = mass_clump1 = mass_clump2
> inertia_sphere1 ≠ inertia_clump1 ≠ inertia_clump2
>Is that wrong? Does
Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Status: Answered => Open
daalgi is still having a problem:
Hi Christian, thank you for your reply. I'd like to apologize, I haven't
been able to continue with this project for a few months, so I couldn't
try
Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Christian Jakob proposed the following answer:
hi,
You can also try recently included methods (available soon)
utils.clumpTemplate() and O.bodies.replaceByClumps(), which is very useful, if
you want to model b
Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
daalgi posted a new comment:
Thank you Bruno for your reply. Your approach sounds easier than
modifying the c++ code. I'll try to solve my problem this way.
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Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Bruno Chareyre proposed the following answer:
If the mass that is computed by default is not good, you can always compute it
on your side and assign it to the clump. This doesn't need to modify the c++
code, si
Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
daalgi posted a new comment:
Thank you tranviet. I'll try to follow the documentation.
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Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Status: Open => Answered
tranviet proposed the following answer:
Hi,
You can follow the YADE documnetation:
https://yade-dem.org/doc/formulation.html#clumps-rigid-aggregates
Viet
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Question #221362 on Yade changed:
https://answers.launchpad.net/yade/+question/221362
Status: Answered => Open
daalgi is still having a problem:
Thank you tranviet for your reply. I'm newbie using Yade with no
experience at all. I would appreciate a more specific answer.
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Question #221362 on Yade changed:
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Status: Open => Answered
tranviet proposed the following answer:
Hi,
I think you can check the codes written in C++ to see. You can also
modify the codes to what you need. It is not challenging.
Regards,
New question #221362 on Yade:
https://answers.launchpad.net/yade/+question/221362
Hi everyone!
I'm trying to model railway ballast particles by means of overlapping spheres.
Since the spheres overlap I guess the overlapping space computes as double
density, that is, the total mass of the clump
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