Re: [yocto] [meta-intel] Why won't my app use multiple threads under 'valleyisland'?

2014-07-30 Thread Chris Tapp
On 29 Jul 2014, at 16:41, Darren Hart dvh...@linux.intel.com wrote: On Thu, Jul 24, 2014 at 09:45:41PM +0100, Chris Tapp wrote: I've got a recipe for an application. This has: 1) A main thread; 2) An OpenGL ('X' / EGL) graphics rendering thread created using posix threads; 3) As many

Re: [yocto] [meta-intel] Why won't my app use multiple threads under 'valleyisland'?

2014-07-29 Thread Darren Hart
On Thu, Jul 24, 2014 at 09:45:41PM +0100, Chris Tapp wrote: I've got a recipe for an application. This has: 1) A main thread; 2) An OpenGL ('X' / EGL) graphics rendering thread created using posix threads; 3) As many threads as required from the graphics thread for GStreamer to service