Hi,
* Alex Leach [2012-11-25 20:00]:
> I was wondering if anyone has implemented a WebSockets server API using the
> zope toolkit? I've just submitted a blueprint on Launchpad
> (https://blueprints.launchpad.net/zopetoolkit-project/+spec/websockets-api),
> but thought it might be quicker and e
On 11/27/2012 09:04 AM, Wolfgang Schnerring wrote:
Hi,
* Alex Leach [2012-11-25 20:00]:
I was wondering if anyone has implemented a WebSockets server API using the
zope toolkit? I've just submitted a blueprint on Launchpad
(https://blueprints.launchpad.net/zopetoolkit-project/+spec/websockets-
Hi,
Thanks for the reply.
On Tuesday 27 Nov 2012 09:04:11 Wolfgang Schnerring wrote:
> I'm not too familiar with WebSocket internals, but one thing that stuck
> with me is that you'll need to keep *lots* of open connections, which is
> only feasible with an eventloop-based server (which zope.ser
On Tuesday 27 Nov 2012 10:07:03 Adam GROSZER wrote:
>
> Some investigations and trials showed about half a year ago that a
> Autobahn + Twisted + pyramid combination worked.
>
> YMMV
Thanks. That is a completely different and separate application stack cf. the
standard grok dependencies. I've w
On Tue, Nov 27, 2012 at 3:04 AM, Wolfgang Schnerring wrote:
...
> I'm not too familiar with WebSocket internals, but one thing that stuck
> with me is that you'll need to keep *lots* of open connections, which is
> only feasible with an eventloop-based server (which zope.server, for
> one, isn't).
On Tuesday 27 Nov 2012 07:04:43 Jim Fulton wrote:
> Actually, it is. zope.server is based on asyncore.
>
> Having said that, my impression is that web sockets is largely (or
> completely) orthogonal to WSGI and the HTTP-based publishing
> infrastructure.
>From the RFC:
The WebSocket Protocol
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Alex Leach wrote:
>
> It is a bag of useful libraries :) Is there anything that would ease
> the development of a WebSockets server, though? I would have thought
> there is, and that it would be at least possible, if not simple, to
> implement from
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