On Apr 14, 12:16 pm, Michael Lang <[email protected]> wrote:
> That last one actually brings up an idea....what about some documentation
> that takes a tutorial approach to demonstrating Sequel's usage.

You'll have to be a bit more specific about what you want in this
case.  I think you might be referring to something like the SteamCode
blog entries on Sequel and Ramaze, but I'm not sure.  I'm OK with the
idea of tutorials in general, but there would need to be a pretty
strong focus on teaching Sequel usage as opposed to just solving a
usually contrived problem.  I guess this is an area where I'd probably
judge each proposed addition on it's own merits.

> One other thing, although there's lots of documentation on the main site,
> going from one theme to another is disorienting.  So finding a way to make
> generated rdocs, and hand-written docs a bit more alike would help a lot.
> If the hand-written docs had hrefs back to the rdocs (or vice versa) to aid
> jumping to/from pages/sections, that would be very beneficial to exploring
> the docs more.  When I get lost in the docs, I drop back to Google and hunt
> for stuff rather than staying within the documentation pages and trying to
> click the many auto-generated links.

Hopefully 
http://github.com/jeremyevans/sequel/commit/4bcf03412f9af88fc147e3521f0740ebecdc1a3d
does a good job on tying the guides to the class/method RDocs.
There's probably more places in the class/method RDocs where I should
link to the guides, feel free to send patches if you find any.

Thanks,
Jeremy

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