> There is an orthogonal discussion about how additional runtime QoS
> help to make orchestrations fit together: E.g. reliable messaging
> may buffer message B at site of P4 until message A is consumed by P4
> and then pass B to P4 etc etc.

That's neither "reliable messaging" nor "quality of service" according
to any definitions I am aware of. That seems more like "prescient
messaging".

How would the mechanism doing message ordering know to do this? 

Why would that mechanism not consider the arrival of B before A an
error in the first place?

If the expected message sequence were A, B, C, D and message D arrived
before A, would you expect the mechanism to hold on to D until A, B,
and C arrived and were correctly processed?

What is the window of time such a mechanism should wait? Are we
talking seconds, hours, weeks?

-Patrick








 
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