From: Liu Yuan <[email protected]> Red black tree is more scalable than hash lists if we cannot predict the size of the data set.
This is excerpted from Linux kernel. Signed-off-by: Liu Yuan <[email protected]> --- include/rbtree.h | 80 +++++++++ lib/rbtree.c | 451 ++++++++++++++++++++++++++++++++++++++++++++++++++++ sheep/sheep_priv.h | 1 + 3 files changed, 532 insertions(+), 0 deletions(-) create mode 100644 include/rbtree.h create mode 100644 lib/rbtree.c diff --git a/include/rbtree.h b/include/rbtree.h new file mode 100644 index 0000000..a559b23 --- /dev/null +++ b/include/rbtree.h @@ -0,0 +1,80 @@ +#ifndef __RBTREE_H_ +#define __RBTREE_H_ + +struct rb_node +{ + unsigned long rb_parent_color; +#define RB_RED 0 +#define RB_BLACK 1 + struct rb_node *rb_right; + struct rb_node *rb_left; +}; + +struct rb_root +{ + struct rb_node *rb_node; +}; + + +#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3)) +#define rb_color(r) ((r)->rb_parent_color & 1) +#define rb_is_red(r) (!rb_color(r)) +#define rb_is_black(r) rb_color(r) +#define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0) +#define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0) + +static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p) +{ + rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p; +} +static inline void rb_set_color(struct rb_node *rb, int color) +{ + rb->rb_parent_color = (rb->rb_parent_color & ~1) | color; +} + +#define RB_ROOT (struct rb_root) { NULL, } +#define rb_entry(ptr, type, member) container_of(ptr, type, member) + +#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL) +#define RB_EMPTY_NODE(node) (rb_parent(node) == node) +#define RB_CLEAR_NODE(node) (rb_set_parent(node, node)) + +static inline void rb_init_node(struct rb_node *rb) +{ + rb->rb_parent_color = 0; + rb->rb_right = NULL; + rb->rb_left = NULL; + RB_CLEAR_NODE(rb); +} + +extern void rb_insert_color(struct rb_node *, struct rb_root *); +extern void rb_erase(struct rb_node *, struct rb_root *); + +typedef void (*rb_augment_f)(struct rb_node *node, void *data); + +extern void rb_augment_insert(struct rb_node *node, + rb_augment_f func, void *data); +extern struct rb_node *rb_augment_erase_begin(struct rb_node *node); +extern void rb_augment_erase_end(struct rb_node *node, + rb_augment_f func, void *data); + +/* Find logical next and previous nodes in a tree */ +extern struct rb_node *rb_next(const struct rb_node *); +extern struct rb_node *rb_prev(const struct rb_node *); +extern struct rb_node *rb_first(const struct rb_root *); +extern struct rb_node *rb_last(const struct rb_root *); + +/* Fast replacement of a single node without remove/rebalance/add/rebalance */ +extern void rb_replace_node(struct rb_node *victim, struct rb_node *new, + struct rb_root *root); + +static inline void rb_link_node(struct rb_node * node, struct rb_node * parent, + struct rb_node ** rb_link) +{ + node->rb_parent_color = (unsigned long )parent; + node->rb_left = node->rb_right = NULL; + + *rb_link = node; +} + +#endif /* __RBTREE_H_ */ diff --git a/lib/rbtree.c b/lib/rbtree.c new file mode 100644 index 0000000..8aec5c6 --- /dev/null +++ b/lib/rbtree.c @@ -0,0 +1,451 @@ +/* + Red Black Trees + (C) 1999 Andrea Arcangeli <[email protected]> + (C) 2002 David Woodhouse <[email protected]> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +*/ + +#include <unistd.h> +#include "rbtree.h" + +static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *right = node->rb_right; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_right = right->rb_left)) + rb_set_parent(right->rb_left, node); + right->rb_left = node; + + rb_set_parent(right, parent); + + if (parent) + { + if (node == parent->rb_left) + parent->rb_left = right; + else + parent->rb_right = right; + } + else + root->rb_node = right; + rb_set_parent(node, right); +} + +static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *left = node->rb_left; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_left = left->rb_right)) + rb_set_parent(left->rb_right, node); + left->rb_right = node; + + rb_set_parent(left, parent); + + if (parent) + { + if (node == parent->rb_right) + parent->rb_right = left; + else + parent->rb_left = left; + } + else + root->rb_node = left; + rb_set_parent(node, left); +} + +void rb_insert_color(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *parent, *gparent; + + while ((parent = rb_parent(node)) && rb_is_red(parent)) + { + gparent = rb_parent(parent); + + if (parent == gparent->rb_left) + { + { + register struct rb_node *uncle = gparent->rb_right; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_right == node) + { + register struct rb_node *tmp; + __rb_rotate_left(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_right(gparent, root); + } else { + { + register struct rb_node *uncle = gparent->rb_left; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_left == node) + { + register struct rb_node *tmp; + __rb_rotate_right(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_left(gparent, root); + } + } + + rb_set_black(root->rb_node); +} + +static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, + struct rb_root *root) +{ + struct rb_node *other; + + while ((!node || rb_is_black(node)) && node != root->rb_node) + { + if (parent->rb_left == node) + { + other = parent->rb_right; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_left(parent, root); + other = parent->rb_right; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_right || rb_is_black(other->rb_right)) + { + rb_set_black(other->rb_left); + rb_set_red(other); + __rb_rotate_right(other, root); + other = parent->rb_right; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + rb_set_black(other->rb_right); + __rb_rotate_left(parent, root); + node = root->rb_node; + break; + } + } + else + { + other = parent->rb_left; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_right(parent, root); + other = parent->rb_left; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_left || rb_is_black(other->rb_left)) + { + rb_set_black(other->rb_right); + rb_set_red(other); + __rb_rotate_left(other, root); + other = parent->rb_left; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + rb_set_black(other->rb_left); + __rb_rotate_right(parent, root); + node = root->rb_node; + break; + } + } + } + if (node) + rb_set_black(node); +} + +void rb_erase(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *child, *parent; + int color; + + if (!node->rb_left) + child = node->rb_right; + else if (!node->rb_right) + child = node->rb_left; + else + { + struct rb_node *old = node, *left; + + node = node->rb_right; + while ((left = node->rb_left) != NULL) + node = left; + + if (rb_parent(old)) { + if (rb_parent(old)->rb_left == old) + rb_parent(old)->rb_left = node; + else + rb_parent(old)->rb_right = node; + } else + root->rb_node = node; + + child = node->rb_right; + parent = rb_parent(node); + color = rb_color(node); + + if (parent == old) { + parent = node; + } else { + if (child) + rb_set_parent(child, parent); + parent->rb_left = child; + + node->rb_right = old->rb_right; + rb_set_parent(old->rb_right, node); + } + + node->rb_parent_color = old->rb_parent_color; + node->rb_left = old->rb_left; + rb_set_parent(old->rb_left, node); + + goto color; + } + + parent = rb_parent(node); + color = rb_color(node); + + if (child) + rb_set_parent(child, parent); + if (parent) + { + if (parent->rb_left == node) + parent->rb_left = child; + else + parent->rb_right = child; + } + else + root->rb_node = child; + + color: + if (color == RB_BLACK) + __rb_erase_color(child, parent, root); +} + +static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data) +{ + struct rb_node *parent; + +up: + func(node, data); + parent = rb_parent(node); + if (!parent) + return; + + if (node == parent->rb_left && parent->rb_right) + func(parent->rb_right, data); + else if (parent->rb_left) + func(parent->rb_left, data); + + node = parent; + goto up; +} + +/* + * after inserting @node into the tree, update the tree to account for + * both the new entry and any damage done by rebalance + */ +void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data) +{ + if (node->rb_left) + node = node->rb_left; + else if (node->rb_right) + node = node->rb_right; + + rb_augment_path(node, func, data); +} + +/* + * before removing the node, find the deepest node on the rebalance path + * that will still be there after @node gets removed + */ +struct rb_node *rb_augment_erase_begin(struct rb_node *node) +{ + struct rb_node *deepest; + + if (!node->rb_right && !node->rb_left) + deepest = rb_parent(node); + else if (!node->rb_right) + deepest = node->rb_left; + else if (!node->rb_left) + deepest = node->rb_right; + else { + deepest = rb_next(node); + if (deepest->rb_right) + deepest = deepest->rb_right; + else if (rb_parent(deepest) != node) + deepest = rb_parent(deepest); + } + + return deepest; +} + +/* + * after removal, update the tree to account for the removed entry + * and any rebalance damage. + */ +void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data) +{ + if (node) + rb_augment_path(node, func, data); +} + +/* + * This function returns the first node (in sort order) of the tree. + */ +struct rb_node *rb_first(const struct rb_root *root) +{ + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_left) + n = n->rb_left; + return n; +} + +struct rb_node *rb_last(const struct rb_root *root) +{ + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_right) + n = n->rb_right; + return n; +} + +struct rb_node *rb_next(const struct rb_node *node) +{ + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a right-hand child, go down and then left as far + as we can. */ + if (node->rb_right) { + node = node->rb_right; + while (node->rb_left) + node=node->rb_left; + return (struct rb_node *)node; + } + + /* No right-hand children. Everything down and left is + smaller than us, so any 'next' node must be in the general + direction of our parent. Go up the tree; any time the + ancestor is a right-hand child of its parent, keep going + up. First time it's a left-hand child of its parent, said + parent is our 'next' node. */ + while ((parent = rb_parent(node)) && node == parent->rb_right) + node = parent; + + return parent; +} + +struct rb_node *rb_prev(const struct rb_node *node) +{ + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a left-hand child, go down and then right as far + as we can. */ + if (node->rb_left) { + node = node->rb_left; + while (node->rb_right) + node=node->rb_right; + return (struct rb_node *)node; + } + + /* No left-hand children. Go up till we find an ancestor which + is a right-hand child of its parent */ + while ((parent = rb_parent(node)) && node == parent->rb_left) + node = parent; + + return parent; +} + +void rb_replace_node(struct rb_node *victim, struct rb_node *new, + struct rb_root *root) +{ + struct rb_node *parent = rb_parent(victim); + + /* Set the surrounding nodes to point to the replacement */ + if (parent) { + if (victim == parent->rb_left) + parent->rb_left = new; + else + parent->rb_right = new; + } else { + root->rb_node = new; + } + if (victim->rb_left) + rb_set_parent(victim->rb_left, new); + if (victim->rb_right) + rb_set_parent(victim->rb_right, new); + + /* Copy the pointers/colour from the victim to the replacement */ + *new = *victim; +} diff --git a/sheep/sheep_priv.h b/sheep/sheep_priv.h index db70c57..2c243ea 100644 --- a/sheep/sheep_priv.h +++ b/sheep/sheep_priv.h @@ -20,6 +20,7 @@ #include "net.h" #include "sheep.h" #include "cluster.h" +#include "rbtree.h" #define SD_OP_GET_OBJ_LIST 0xA1 #define SD_OP_GET_EPOCH 0XA2 -- 1.7.8.2 -- sheepdog mailing list [email protected] http://lists.wpkg.org/mailman/listinfo/sheepdog
