Hey Loic, The easiest way to make it work would be to use one of the existing & known-to-be-working OpenSocial client libraries, see http://blog.opensocial.org/2008/12/opensocial-now-friends-with-php-java.htmlfor details.
-- Chris On Thu, Jul 2, 2009 at 7:48 PM, Loic Dachary <[email protected]> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Hi, > > I'm trying to figure out how to properly implement the server side of > a poker game ( http://pokersource.info/ released under AGPLv3+ ) that > has a JavaScript client. I assume the server needs to query the user > name from the opensocial container ( > http://partuza.opensocial.dachary.org/ or http://partuza.nl/ ) using > OAuth. Although I think I now understand the underlying concepts, I'm > a little lost with regard to the actual implementation. An example > application with a OAuth part server side working against > http://partuza.nl/ would help a lot. > > I found a few scripts in the OAuth sample code repository, but the > adaptation I had to make to try to run them on http://partuza.nl/ were > probably very wrong because they kept failing. > > Thanks in advance ! > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v2.0.9 (GNU/Linux) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org > > iEYEARECAAYFAkpM8t4ACgkQ8dLMyEl6F21uzACeIP402WeD+mgSpBlVZOT38tu7 > JyAAoIJ3LoPEmJxddZRyFZJp9xonBfb7 > =IBUe > -----END PGP SIGNATURE----- > >

