Hey Loic,

The easiest way to make it work would be to use one of the existing &
known-to-be-working OpenSocial client libraries, see
http://blog.opensocial.org/2008/12/opensocial-now-friends-with-php-java.htmlfor
details.

   -- Chris

On Thu, Jul 2, 2009 at 7:48 PM, Loic Dachary <[email protected]> wrote:

> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> Hi,
>
> I'm trying to figure out how to properly implement the server side of
> a poker game ( http://pokersource.info/ released under AGPLv3+ ) that
> has a JavaScript client. I assume the server needs to query the user
> name from the opensocial container (
> http://partuza.opensocial.dachary.org/ or http://partuza.nl/ ) using
> OAuth. Although I think I now understand the underlying concepts, I'm
> a little lost with regard to the actual implementation. An example
> application with a OAuth part server side working against
> http://partuza.nl/ would help a lot.
>
> I found a few scripts in the OAuth sample code repository, but the
> adaptation I had to make to try to run them on http://partuza.nl/ were
> probably very wrong because they kept failing.
>
> Thanks in advance !
> -----BEGIN PGP SIGNATURE-----
> Version: GnuPG v2.0.9 (GNU/Linux)
> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
>
> iEYEARECAAYFAkpM8t4ACgkQ8dLMyEl6F21uzACeIP402WeD+mgSpBlVZOT38tu7
> JyAAoIJ3LoPEmJxddZRyFZJp9xonBfb7
> =IBUe
> -----END PGP SIGNATURE-----
>
>

Reply via email to