i couldn't find a screenshot, but if you activate the 'Python console' plugin you get a text buffer on the bottom pane of Gedit. We could use this for output.

we could also have a python/ipython console bound to Shoebot that could run commands into the Shoebot window. (long-term thinking, as there's still stuff to be ironed out in the core lib, but still worth considering).

also, the Inkscape plugin could feature a text box where you could input scripts / load existing scripts and tweak them, and see the result in the Inkscape canvas. This would actually make the plugin more useful than it currently is.

architetto francesco fantoni <hva - hermanitos verdes architetti> wrote:
The only doubt I have is regarding the error console and system
messages? how can they be displayed in gedit?
f.

Il giorno sab, 27/06/2009 alle 15.26 +0100, Dave Crossland ha scritto:
Sounds perfect to me
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  • [s... ricardo lafuente
    • ... Dave Crossland
      • ... architetto francesco fantoni <hva - hermanitos verdes architetti>
        • ... ricardo lafuente
          • ... ricardo lafuente
            • ... architetto francesco fantoni <hva - hermanitos verdes architetti>
    • ... tris...@hxgraphics
      • ... ricardo lafuente
    • ... Stuart Axon
      • ... Stuart Axon
        • ... ricardo lafuente

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