> From: "architetto francesco fantoni <hva - hermanitos verdes architetti>" 
><[email protected]>

> To: [email protected]
> Sent: Sat, October 2, 2010 9:19:11 PM
> Subject: Re: [shoebot-devel] nodebox.geo
> 
> I just noticed that going fullscreen doesn't scale canvas to fit the
> screen  anymore, not in 0.3 nor in dq. it used to work in 0.2
> needs to be  investigated too.
> 
> f.
> 
Yep cheers for reminding me.  As it wasn't working in 0.3 it wasn't a priority, 
but I did have it vaguely in mind.

> 
> Il giorno sab, 02/10/2010 alle 23.11  +0200, architetto francesco fantoni
> ha scritto:
> > Il giorno sab,  02/10/2010 alle 23.04 +0200, architetto francesco fantoni
> > ha  scritto:
> > > another thing I have noticed is that sometimes there are  differences in
> > > color, you can see it in bots that use the color  library but also on
> > > simpler bots.
> > > there are some  little differences in some cases with typography too
> > > (e.g. in  examples/drawing/covergen.bot).
> > 
> > shoebot-dq in some examples  seems more correct in handling text though,
> > and in some cases involving  transformations too
> > really well done
> > 
> > > I will try to  see if I can be more helpful and be more precise.
> > > anyway, I'm  rather impressed with progress in drawing speed achieved in
> > > 0.3,  but shoebot-dq is faster than light indeed :)
> > > 
> > >  f.
> > > 
> > > 
> > > Il giorno sab, 02/10/2010 alle 13.54  -0700, Stuart Axon ha scritto:
> > > > > From: Stuart Axon <[email protected]>
> > > > 
> > > > > To: [email protected]
> >  > > > Sent: Sat, October 2, 2010 8:51:19 PM
> > > > >  Subject: Re: [shoebot-devel] nodebox.geo
> > > > > 
> > >  > > > From: "architetto francesco fantoni <hva - hermanitos  verdes  
>architetti>" 
>
> > > > > ><[email protected]>
> >  > > > 
> > > > > >  To: [email protected]
> >  > > > >  Sent: Sat, October 2, 2010 8:44:12 PM
> > >  > > > Subject: Re: [shoebot-devel]  nodebox.geo
> > > >  > > 
> > > > > > stuart, I'm testing shoebot-dq on ubuntu,  and it  seems really 
>great.
> > > > > > I've  noticed  a few minor problems, for example  in  rendering
> > > >  > > examples/nodebox/corner_rotate_3.bot
> > > > > >  the  three lines of text  drawn are superimposed on the position  
>where
> > > > > >  only the last one is supposed to   be.
> > > > > > 
> > > > Ah - I did know about this:  for some reason it only happens on the 
first
> > > > frame, I'm not  sure why yet though.
> > > > 
> > > > Try putting it in a  draw() method and it fixes itself (as it becomes 
>animated),
> > > >  it's not good though as static bots all look wrong.
> > > > 
> >  > > 
> > > > > 
> > > > > > one bigger issue  is that i can run perfectly sbot  with -w switch, 
>but  if
> > >  > > > i run a script from shoebot-ide i only get  a black empty  window.
> > > > > > I  couldn't find out where the  problem  is.
> > > > > > 
> > > > > Ah - I  didn't mention this... as we were sort of deprecating  
>shoebot-ide I 
>
> > > > > haven't done any work there, so it completely  doesn't  work.
> > > > > On the other hand I had a vague idea  that making the architecture it 
> > > > >  
>might be 
>
> > > > 
> > >  > > simpler to write something like shoebot-ide, with less code tied  in 
> > >  
>with 
>
> > > > > shoebot.
> > > > > I haven't  looked into this though, so it could be  completely wrong.
> > >  > > 
> > > > > > I will go on testing it on linux   and see if  I notice other 
>glitches.
> > > > > > the  documentation is a very good   idea.
> > > > > > 
> >  > > > It was definitely time to get round to writing some   :)
> > > > > 
> > > > > > best, francesco
> >  > > > > 
> > > > > > 
> > > > > > Il  giorno sab,  02/10/2010 alle 09.03  -0700, Stuart Axon ha  
>scritto:
> > > > > > > Added  this from nodebox-gl to  main and my  branch.
> > > > > > > 
> > > >  > > > You  do
> > > > > > > 
> > > >  > > > from shoebot.data import  geo
> > > > > >  > 
> > > > > > > instead of
> > > > > >  > 
> > > > > > > from nodebox.geo  import   geo
> > > > > > > 
> > > > > > > The  attached nebula example works  albeit very  slowly.
> > > >  > > > 
> > > > > > > 
> > > > > >  > I wonder if  in future we can use import hooks  to make make  
>imports from 
>
> > > > >the 
> > > > >
> > >  > > 
> > > > > > > nodebox namespace work ?
> >  > > > > > 
> > > > > > > 
> > > >  > >  > It also shows up a couple of bugs
> > > > >  > > 
> > > > > > > In  0.3:
> > > > >  > > bots  without a draw() function will redraw   continously.
> > > > > > > 
> > > > > > >  And in dq  branch...
> > > > > > >  The colours  look weird, very strange.
> > > > > > > 
> > > >  > > > 
> > > > > > > 
> > > > > >  >  S++
> > > > > > > 
> > > > > >  > 
> > > > > > > 
> > > > > >   >      
> > > > > > >   _______________________________________________ Shoebot-devel  
>mailing 
>
> > > > >list 
> > > > >
> > > > >  >[email protected] 
> > > > >  
>>http://lists.tinkerhouse.net/listinfo.cgi/shoebot-devel-tinkerhouse.net
> >  > > > > ; 
> > > > > > 
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  • Re... architetto francesco fantoni <hva - hermanitos verdes architetti>
    • ... Stuart Axon
      • ... Stuart Axon
        • ... architetto francesco fantoni <hva - hermanitos verdes architetti>
          • ... Stuart Axon
            • ... architetto francesco fantoni <hva - hermanitos verdes architetti>
              • ... architetto francesco fantoni <hva - hermanitos verdes architetti>
              • ... Stuart Axon
          • ... architetto francesco fantoni <hva - hermanitos verdes architetti>
            • ... architetto francesco fantoni <hva - hermanitos verdes architetti>
              • ... Stuart Axon

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