Hi All,
   We're quite close to being able to release a "1.2" here's an update on 
recent shoebot development.  

Merging + Cleanups
I've been merging and cleaning up the old branches, which means Gtk3 is getting 
merged very soon (thanks partly to Dave Crossland reminding me to get 
typography working here).

This is great as it gets rid of some of (my) most heinous hacks .. in theory 
stuff should work with pypy .. in practice I get a segfault on Ubuntu so I 
can't test.

Examples - 
- Colours examples are all back, having merged a *very* old branch.
- Audio and other examples; I'm tracking down any bots I've made and adding 
them, this includes the audiovis ones using pysoundcard.

Livecoding + Gedit Plugins- Livecoding has been merged and is *much* more 
stable.- Much better livecoding support in Gedit - you get a separate tab for 
errors in live code- GEdit 2 plugin has been revived and works for Windows 
users.
All in all, we're quite close to something worth a release - if you haven't 
used Shoebot for a while, now is definitely a good time to give it a go.

Easier installation- Created 'vext.gi' and 'vext.pygtk' to solve issues using 
Gtk2+3 in a virtualenvs, the setup scripts are no longer needed.

Whats left?- Finish work to make installation really easy, install gedit 
plugins from setup.py
- Finish getting the IDE working in Gtk3 - in LGM people wanted a standalone 
IDE, so I've reversed earlier POV that we just support other editors.
 S++
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