@Mickey: playing sound works in 'stereoout' mode. However, after having
received (and accepted) a phone call, subsequently ringtones won't work
although fsodeviced thinks it's in scenario 'stereoout':

 org.freesmartphone.Device.Audio.GetScenario
 'stereoout'

but when I then explicitely request scenario 'stereoout':
 org.freesmartphone.Device.Audio.SetScenario stereoout

sounding a ringtone will work again: mdbus -s
org.freesmartphone.odeviced /org/freesmartphone/Device/Audio
org.freesmartphone.Device.Audio.PlaySound
/usr/share/sounds/notify_message.wav 0 0


So it seems that during making a phone fsodeviced becomes confused about
the current scenario and thinks it's in 'stereoout' when it really isn't
 (probably still in 'gsmhandset'?)

Any ideas?
spaetz
==============================================================================
Tangential issues with fsodeviced:
1) When I request a non-existing scenario the mdbus call will hang
forever (notice typo in next line):

mdbus [...] org.freesmartphone.Device.Audio.SetScenario stereout

2)org.freesmartphone.Device.Audio.SetScenario will lead to an
IdleNotifier 'busy' signal and the screen lights up. Is this needed?
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