@Mickey: playing sound works in 'stereoout' mode. However, after having received (and accepted) a phone call, subsequently ringtones won't work although fsodeviced thinks it's in scenario 'stereoout':
org.freesmartphone.Device.Audio.GetScenario 'stereoout' but when I then explicitely request scenario 'stereoout': org.freesmartphone.Device.Audio.SetScenario stereoout sounding a ringtone will work again: mdbus -s org.freesmartphone.odeviced /org/freesmartphone/Device/Audio org.freesmartphone.Device.Audio.PlaySound /usr/share/sounds/notify_message.wav 0 0 So it seems that during making a phone fsodeviced becomes confused about the current scenario and thinks it's in 'stereoout' when it really isn't (probably still in 'gsmhandset'?) Any ideas? spaetz ============================================================================== Tangential issues with fsodeviced: 1) When I request a non-existing scenario the mdbus call will hang forever (notice typo in next line): mdbus [...] org.freesmartphone.Device.Audio.SetScenario stereout 2)org.freesmartphone.Device.Audio.SetScenario will lead to an IdleNotifier 'busy' signal and the screen lights up. Is this needed? _______________________________________________ Shr-devel mailing list [email protected] http://lists.shr-project.org/mailman/listinfo/shr-devel
