I'm using SHR-testing.  I installed supertux on my FR.  When I run it in 
normal (windowed) mode, the bottom of it is off the screen, which makes it 
really hard to see where Tux is walking.  When I try to run it with 
fullscreen mode enabled, it gives the following error:

Warning: I could not set up fullscreen video for 640x480 mode.
The Simple DirectMedia error that occured was:
No video mode large enough for 640x480

My guess is that it is getting this from libXrandr.  Running xrandr --prop 
with the screen rotated to landscape mode gives

Screen 0: minimum 240 x 320, current 640 x 480, maximum 480 x 640
LCD connected 640x480+0+0 right (normal left inverted right) 43mm x 58mm
   480x640        72.5*+
   240x320        50.2

If supertux is written to check the maximum resolution, it would see that 480 
< the required 640 and think the screen isn't big enough even though the 
current resolution matches what it needs.

Any ideas how I can make it realize the current resolution would work?  
Another option would be to hide the Illume top shelf if there's a way to do 
that.  A third option would be to have the window placed such that the top of 
it is covered by the shelf, which wouldn't be ideal, but would be better than 
not being able to see the bottom of the window.

Thanks,
Josh

P.S.  For those interested, this is how I installed it.
-download the supertux .deb package from the debian repository
-use dpkg -x to extract it on a system that can handle debian packages
-copy the supertux binary to your FR
-install supertux on a desktop system and copy the data directory 
(/usr/share/games/supertux) from it to your FR
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