Wei-shi, 
I'm no expert on IP-Masquerade or IPChains or anything, 
but from my experience with my funktified apartment ethernet 
connections (both seperate ethernet jacks in my apartment receive
the *same* IP address), the word is that Battle.net will refuse 
to distinguish two packet streams coming through the same IP address 
and will therefore 1) refuse connection to one computer or 2) cause 
horrific lag as packets collide...  

er... something.  
I'd enjoy clarification on this issue by others on the list.  
Esp. how my apartment's two computers can survive sharing the same IP 
addy at all... 

Chris 

[using http://webmail.utexas.edu]

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