Wei-shi,
I'm no expert on IP-Masquerade or IPChains or anything,
but from my experience with my funktified apartment ethernet
connections (both seperate ethernet jacks in my apartment receive
the *same* IP address), the word is that Battle.net will refuse
to distinguish two packet streams coming through the same IP address
and will therefore 1) refuse connection to one computer or 2) cause
horrific lag as packets collide...
er... something.
I'd enjoy clarification on this issue by others on the list.
Esp. how my apartment's two computers can survive sharing the same IP
addy at all...
Chris
[using http://webmail.utexas.edu]
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