The 1130 GUI works for me. I build it under VS 2008. Dave, do you want the .sln file?
The GUI code, by the way, is Windows-only. I made only vague attempts to abstract it so that it could be reimplemented in other environments. Brian On 9 May 2011 at 7:34, Dave Wade wrote: > I last built it under vs2005 and it worked fine, not tried recently. If I > get time I'll have a look tonight. (note I am in the UK) > > Dave > G4UGM > > On 8 May 2011 23:12, "Richard" <legal...@xmission.com> wrote: > > > In article <C099F659EBBF4EFE99657CB5D581DD46@EMACHINE>, > > "Dave" <dave.g4...@gmail.com> writes: > > > The 1130 simulator has a GUI on Windows. Its in the pac... > When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get > is a console window and a tiny window with japanese text in the title bar. > > When I try to use that nmake makefile, it doesn't build. > > -- > "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download > <http://legalizeadul... > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _| _| _| Brian Knittel _| _| _| Quarterbyte Systems, Inc. _| _| _| Tel: 1-510-559-7930 _| _| _| http://www.quarterbyte.com _______________________________________________ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh