I've done also a blinkenlights implementation (output only) based on a (pretty simple) client-server model. My current physical implementation just emulates the data register of a PDP-11 console, and it works either via UDP packets, serial communication (with an arduino board) or against a GPIO connected set of LEDs (that one is not very stable because I phased it for the serial arduino version).
Jordi Guillaumes i Pons Barcelona - Catalunya - Europa El 10/04/2013, a les 22:55, Jörg Hoppe <j_ho...@t-online.de> va escriure: > Hi Mark, > > For me also a year has passed ... > > I'm quite busy at the moment, so I'll send you the code of > "SimH with REALCONS extension" on weekend. > (And I'd like to take a look into it too.) > > You surely found this doc about it: > http://retrocmp.com/projects/blinkenbone/174-blinkenbone-simh-extended-with-realcons-panel-control > > The "simhv381-j-hoppe.zip" you downloaded just contains my "stdio telnet" > change, it has nothing to do with the REALCONS extension. > > regards, > Joerg > > > > > > Am 10.04.2013 22:22, schrieb Mark Pizzolato - Info Comm: >> Hi Jörg. >> >> Almost a year later I'm getting to this. I'm the current maintainer of >> simh. I'm wondering what changes you made to simh to support this >> functionality. I found your simhv381-j-hoppe.zip file. I'd like to review >> the details of the simh side of what you've done and possibly include those >> features in the next or a future release of the package. Meanwhile, I'd >> like your thoughts on extending your concept of the "BlinkenBone" to beyond >> the CPU front panel and to potentially include devices which are part of the >> simulated system and have panel/observable components also (i.e. Tape >> Drives, Disk Drives). Drive devices could show visible activity and/or >> provide a way for the panel operator to 'mount' or 'switch' drive contents >> (the equivalent of changing tapes and/or drive packs). >> >> Can I get the source to your modified simh? Don't try to merge it into any >> more recent version. I'd like to review the approach you've taken before >> any merge efforts are attempted. >> >> Thanks. >> >> - Mark >> >> On Wednesday, April 18, 2012 at 1:58 PM, Jörg Hoppe wrote: >>> Hi, >>> >>> I just finished another "Blinkenlight" project: >>> An extended SimH runs on a BeagleBone (credit card sized Linux platform) >>> and controls real console panels of historical computers, or simulations of >>> those panels. >>> So the project is named "BlinkenBone". >>> >>> First implementation is re-animation of a PDP-11/40 console (KY11-D), others >>> will follow. >>> See documentation here: www.retrocmp.com/projects/blinkenbone >>> >>> I think there are a few? a lot? other "SimH-blinkenlight" projects out >>> there. >>> Perhaps it is time to define the definitive "SimH - Blinkenlight" >>> interface, so there's a standard for future work. My proposal is >>> http://www.retrocmp.com/projects/blinkenbone/169-blinkenbone- >>> architecture-overview >>> >>> If you like to build this too, we will support you ... but it won't be >>> cheap. >>> And code deployment isn't organized yet, contact me on demand. >>> >>> regards >>> Joerg >>> >>> _______________________________________________ >>> Simh mailing list >>> Simh@trailing-edge.com >>> http://mailman.trailing-edge.com/mailman/listinfo/simh > _______________________________________________ > Simh mailing list > Simh@trailing-edge.com > http://mailman.trailing-edge.com/mailman/listinfo/simh _______________________________________________ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh