> On Dec 14, 2018, at 1:17 AM, Lars Brinkhoff <[email protected]> wrote:
>
> Hello,
>
> I'm entertaining the idea of improving the CRT display simulation in
> SIMH. As an example of what I'd like to see, consider these pictures.
> The first is from the Type 340 simulation, and the second is a frame
> from a film shot at the MIT AI Lab.
>
> https://github.com/larsbrinkhoff/simh/issues/5#issuecomment-446859516
>
> If you read the fine print in the 340 documentation, you'll find that an
> a point is .03"-.015" depending on the intensity, compared with the grid
> spacing .0091".
>
> Does the SIMH video framwork support using shaders written in e.g. GLSL?
Not SIMH, but I wrote a CDC DD60 simulation for use with DtCyber that attempts
to model the CRT and spot behavior. It does that by computing a 2-D Gaussian
intensity distribution around the spot center, then sums that into the saved
screen pixel value (with saturation). And then that value is decayed
exponentially.
It works pretty nicely but it's expensive. To make it acceptable, the letter
shapes are precomputed, so they just have to be summed in at the correct
offsets. And the decay factor is 0.5 so it can be done as a 64 bit shift and
mask on the pixmap.
All this was done with wxWidgets and its direct bitmap access. It may be that
video shaders or GL machinery would be more efficient but I haven't studied how
to do that.
In this model, I use the "focus" control to set the width of the Gaussian
distribution. And there are X and Y factors to adjust the character height and
width, just as on the original display. It looks pretty good. The only
significant missing part is a good model of the X/Y display AC characteristics;
currently the letter shapes are not as distorted as they were in the original.
paul
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