Hi,

I have the following observations:
  a.. On slow machines, irrespective of the codec used, the crashing sound 
occurs (happens on my desktop,  which is an Intel Celeron 1.7 GHz, 256 MB RAM) 
whereas all is fine on a faster machine. I think there is a delay before the 
codec used is detected and thus the decoding is not done correctly.
  b.. On a faster machine the crashing sound occurs when ยต law is used, this 
issue is fixed by the patch sent by Dieter.
Thanks,
Hitesh

----- Original Message ----- 
From: "Alexander Chemeris" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Tuesday, January 16, 2007 7:39 PM
Subject: Re: [sipxtapi-dev] Only crash and noise heard 
withsipxtapi-media-updatebranch


> Hello,
> 
> On 1/16/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>> I found the problem in the function MpdSipxPcmu::decodeIn(const MpRtpBufPtr
>> &pPacket).
>>
>> I changed the function (see attached file: help.cpp) and now I don't have
>> any problem.
> Could you describe changes you've made? They look strange for me.
> They may fix the problem, but look like ugly hack. There should be more
> proper way.
> 
> And, please, send patches in unified format instead of full code.
> You could use svn to create patches - look into 'svn diff' command.
> 
> 
> -- 
> Regards,
> Alexander Chemeris.
> _______________________________________________
> sipxtapi-dev mailing list
> [email protected]
> List Archive: http://list.sipfoundry.org/archive/sipxtapi-dev/
>
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