Hi,
I buid sipXTapi (SDK 2.9.1.0 Rls (built 2006-06-08)"), It work fine. I check
supported codec are
"PCMU PCMA audio/telephone-event" in sipXtapi log
But current version does not contain codec "audio/telephone-event"
I like to know How to configure sipXtap project to get this codec?
Thanks
Martin
----- Original Message -----
From: Keith Kyzivat
To: Anshuman S. Rawat
Cc: [email protected]
Sent: Wednesday, September 26, 2007 12:22 PM
Subject: Re: [sipxtapi-dev] Freezing problem with version 10220
Which codec are you using?
If you're using the speex codec, please see my latest messages on the list
pertaining to it.
Also, make sure that you're building all the plugin DLLs and that they're
placed in the sipXmediaLib/bin directory.
There may also be issues with the sipXmediaLib/bin directory not being
configured in the codec search path. The default codec path may not be
properly set, and defaults to '.' currently.
So, one way to test that is to do one of two things:
First way to test:
1.. Copy all the DLLs from the sipXmediaLib/bin directory (codec_*.dll,
libspeex.dll) to your output directory ('Debug' or 'Release')
2.. Run and see if you're receiving the same error.
Second way to test:
1.. Edit sipXmediaLib/src/mp/MpMisc.cpp
2.. search for 'CODEC_PLUGIN_PATH'
3.. In the section where DEFAULT_CODECS_PATH is not defined, change "." to
"../bin"
4.. Run and see if you're receiving the same error.
This is most likely the cause of your problems, and I think it will affect
everyone building and running on windows.
Under Linux, all should be fine, as in the makefiles, DEFAULT_CODECS_PATH is
set to the proper value.
Under windows, I don't find a way to define a quoted value inside project
files..
Is there a way to do this?
I'm nearly positive now that this is what you're running into..
If you find a good clean solution to this, could you provide a patch to us?
I'd be greatful.
On 9/26/07, Anshuman S. Rawat <[EMAIL PROTECTED]> wrote:
Hi All,
I recently upgraded our sipxtapi code base form 9994 to 10220 (on Windows
XP). With this version, my PC freezes up as soon as I make a call.
After a bit of debugging I found that
- SdpCodecList::getCodecs() [called from CallManager::doCreateCall()]
returns a 0 (zero).
- As a result, no SDP body is formed in SipMessage::addSdpBody().
- Side-effect is that variable 'sdpFields' remain un-initialised (as it
should be
if the SDP constructor was called).
This might be causing my PC to freeze up. But it results from
SdpCodecList::getCodecs() returning a 0.
Any pointers to what's going wrong?
Regards,
Anshuman
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--
Keith Kyzivat
SIPez LLC.
SIP VoIP, IM and Presence Consulting
http://www.SIPez.com
tel: +1 (617) 273-4000
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