Hi, You do not need to link neither your libraries nor application to codec plugins. They are loaded at runtime with dlopen(). So you should put them to some place were they could be found by sipXmediaLib's plugin loader. Current code tries to look at current dir only, this is the only meaningful value for general case. If you want your application to look for codecs in other place, feel free to change it by defining CODEC_PLUGIN_PATH in sipXmediaLib\src\mp\MpMisc.cpp or, if you're on Linux, by providing --with-codecs-bin-path=PATH option to sipXmediaLib configure.
PS There is ongoing support for statically linked codecs for sipXmediaLib - basic infrastructure is already in svn, but it is not yet utilized. We're going to check in full support for it in a few days. -- Regards, Alexander Chemeris. SIPez LLC. SIP VoIP, IM and Presence Consulting http://www.SIPez.com tel: +1 (617) 273-4000 _______________________________________________ sipxtapi-dev mailing list [email protected] List Archive: http://list.sipfoundry.org/archive/sipxtapi-dev/
