On 31 Oct 2011, at 9:17 AM, Tony Rothwell wrote:

> Hey,
> 
> I am creating an iOS app, to be available for free on the Apple App Store, 
> for students to use to learn how to use various HTML5 elements, starting with 
> the Canvas element as a programming assignment at college. It shall contain a 
> series of lessons, a general HTML5 reference, and a sandbox where users can 
> script a Canvas element on their iOS devices (and later other elements too).
> While initially it shall only have lessons for the Canvas elements, I plan to 
> include more lessons for other elements grouped as in-app purchases (at some 
> insignificant cost, like $0.50 a piece, to try recover my developer license 
> cost, all money I get out of this app I would aim to funnel back into the 
> user-base one way or another).
> 
> My overall question is, would I be able to use the HTML5 logo, or some 
> similar variation of it, as my app logo? I of course will note in a 
> disclaimer that there is no affiliation with or endorsement by the W3C, but 
> I'm not sure of how I would be allowed to use the W3C's HTML5 logo in my own 
> app. It seems fitting to use it, since that is entirely what my app is for, 
> and will help define that to my users from step one.
> I also intend to use the logo as an exercise for students to draw in canvas 
> themselves, as since it will set a relevant goal and definitely leave them 
> very confidant and able afterwards.
> 
> Thanks for any advice on this, I'd hate to publish the app and get a cease 
> and desist or something like that :P

No worries. The HTML5 logo is available under the permissive CC 3.0; see our 
FAQ:
 http://www.w3.org/html/logo/faq.html#how-licenced

Ian

> 
> Tony Rothwell
> 
> 
> 
> 
> 
> 

--
Ian Jacobs ([email protected])    http://www.w3.org/People/Jacobs/
Tel:                                      +1 718 260 9447


Reply via email to