Hi Developers! I am working on a patch that makes Landmarks behave as intended, i.e. turning to "Visited" state once you have been there. The patch itself works already, but the icon is not updated in real time. Opening a second inventory window shows the new state of the landmark.
What do I have to do in order to change the icon of an existing inventory entry? The source code says, the inventory observer must be notified, and this is done in the original code. However, it doesn't work. (You can see the code in LLTracker::setLandmarkVisited(), near the end of the function.) Any hints? Thanks for your time! Zi! _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
