You guys are great! Thanks for the compassion Ambrosia. That sets up the environment fabulously! (I'm obviously pretty green at this.)
Now on to compiling ;-D Vector -----Original Message----- From: [email protected] [mailto:[email protected]]on Behalf Of Ambrosia Sent: Thursday, March 05, 2009 11:51 PM To: Vector Hastings Cc: [email protected] Subject: Re: [sldev] Help with setting up Shadow Build Vector: see the file doc/asset_urls.txt in there are URLs to the artwork and libs you need to add. On Fri, Mar 6, 2009 at 07:36, Vector Hastings <[email protected]> wrote: > Thanks for everyone's help! > > The new tarball seems to fix that problem, now I'm onto umpteen of these: > > "CMake Error: Cannot find source file > "C:/SL_SD2_Trunk/indra/build-VC80/newview/r > es/arrow.cur" > > Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp > .hxx .i > n .txx" > > A quick look on google suggests missing artwork (??) > > If that's the case, Any ideas on where I can snag the right stuff and update > the install script to use it? > > Thanks again to all, > > Vector > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]]on Behalf Of Soft > Sent: Thursday, March 05, 2009 6:26 PM > To: [email protected] > Subject: Re: [sldev] Help with setting up Shadow Build > > > On Thu, Mar 5, 2009 at 7:45 PM, Soft <[email protected]> wrote: >> On Thu, Mar 5, 2009 at 11:24 AM, Thomas Shikami >> <[email protected]> wrote: >>> Vector Hastings wrote: >>>> >>>> "RuntimeError: Error matching md5 for >>>> >>>> > http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-windows-2008 >>>> 0613.tar.bz2" >>>> >>>> I don't know much about this, but looks like I'm getting the wrong >>>> hash-totals or some similar control. Have the files changed? Is there an >>>> environment gotcha? >>>> >>> >>> someone uploaded another GL-windows-20080613.tar.bz2 and overwrote the >>> correct file invalidating the checksum of older install.xml >> >> That's apparently what happened here. I sent a note to the internal >> engineer list asking them to never reuse filenames here, and >> explaining what happened. >> >> Unfortunately, I don't know where to get a copy of the old library >> bundle unless the dev who first uploaded it steps forward. I'd be very >> surprised if the new one didn't work though, checksum aside. > > Okay, following up on this -- > * The old bundle has been found and is being put back in place > * The install.xml will be updated to point to a new location for the new > bundle > > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
